Weapons Rebalanced
🟡 Updated this yearPreview

🔍 Analysis
- 👍 2.1% endorsement rate — high engagement, a strong quality signal
- 🏆 #9 of 15 Balancing mods in this game by downloads
📋 About This Mod
Revises the damage of most weapons, keeping them meaningful, corrects the UI damage bar and reduces wear. Okay with patch 1.8
:: 2. 0. 1 changes ::
• STALKER v2. 0 weapons included
- - Most main weapons tweaked, trying to make all equally viable
- - Shah's Mate has been tweaked as have other unique weapons - with more to come
• The rate of wear has been reduced for all weapons - GSC had set this (IMHO) too high
++++ v 1. 0 ++++
I found myself a bit fed up with some weapons seeming almost irrelevant almost from the start - particularly most of the NATO chambered
assault-rifles. Digging into the file, there seem to be quite a lot of
anomolies and a few very oddly over (and under) powered weapons. It is also clear that the inventory screen (the UI) display of
damage can be unhelpful and even misleading.
This mod tries to smooth the variations between similar weapons, whilst retaining
differences between types and revise what the UI shows to make it
meaningful.
Please let me know how you get on with it - it is a work in progress and there will be updates coming (I'm trialling one
right now!), so feedback is welcome.
:: FEATURES ::
• This revises the effectiveness of some weapons - particularly the NATO chambered assault-rifles - and attempts to keep all weapons meaningful.
• It also corrects the inventory screen (the UI), where some weapons were shown as being less powerful than they are - particularly the NATO chambered assault-rifles.
• A few of the unique weapons have also been tweaked, to make them a little more desirable.
• This mod overlays PlayerWeaponSettingsPrototypes.cfg - it does not replace it, and should be resilient to future updates. Hopefully.
:: KNOWN ISSUES ::
• I can't pretend that these changes reflect reality.
• Iit's not clear how the damage 'maths' works in-game, so I have been gussing a bit here - and iIf you know, please let me know!!
• There may be some unknowable unknowns that crop up later in the game - but the mod is easy to remove and has no lasting impact.
📊 Mod Details
- Game
- Stalker 2 Mods
- Author
- PiLhEaD
- Version
- 1.1.0
- Downloads
- 2,198
- Endorsements
- 47
- Category
- Balancing
- Created
- 12/4/2025
- Updated
- 12/7/2025
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