SSEEditLinker
🟡 Updated this year⚠️ Install Order · 5 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 2.0% endorsement rate — high engagement, a strong quality signal
- 🏆 #25 of 29 Utilities mods in this game by downloads
📋 About This Mod
Links Skyrim's in-game console to SSEEdit - select a reference, press F2, done.
xEdit Linker
Jump from the in-game console straight to SSEEdit - no copy-pasting FormIDs.
What it does
Select any reference in the console, press F2, and SSEEdit jumps to the matching record. That's it.
The plugin shows an in-game confirmation dialog and launches SSEEdit for you. Once it's up, the selected reference is sent immediately.
Under the hood the plugin writes the selected FormID to Data\xEdit\xEditLink.ini. SSEEdit's built-in GameLink thread watches that file and does the navigation - no extra tools required.
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Requirements
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[]SKSE64[/]
[]Address Library for SKSE[/]
[]SSEEdit 4.x - must be started with the -autogamelink flag (the GameLink menu item in SSEEdit enables this automatically)[/]
Installation
Before you start: You need SSEEdit installed separately. The plugin needs to know where your SSEEdit.exe is - without this it won't work.
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[]Install this mod with a mod manager (MO2 recommended).[/]
[]Open Data\SKSE\Plugins\SSEEditLinker.ini and set xEditPath to the full path of your SSEEdit.exe, for example:[/]
xEditPath=C:\Tools\SSEEdit\SSEEdit.exe
Without xEditPath set, the plugin will do nothing.
Configuration
Data\SKSE\Plugins\SSEEditLinker.ini
; Full path to SSEEdit.exe (required)
xEditPath=C:\Tools\SSEEdit\SSEEdit.exe
; How to trigger sending the selected ref to xEdit.
; Values: Hotkey (default), DoubleClick, SingleClick
TriggerMode=Hotkey
; DirectInput scancode for TriggerMode=Hotkey. Default: 60 (F2)
HotkeyCode=60
Trigger modes
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[]Hotkey - Open the console, select a reference, press the configured key.[/]
[]DoubleClick - Open the console, double-click a reference.[/]
[]SingleClick - Open the console, single-click a reference.[/]
A full list of DirectInput scancodes can be found here.
Source code
github.com/Modding-Forge/xEditLinker - GPL-3. 0
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[]Hotkey - Open the console, select a reference, press the configured key.[/]
-
[]Install this mod with a mod manager (MO2 recommended).[/]
📊 Mod Details
- Game
- Skyrim Mods
- Author
- Wuerfelhusten
- Version
- 1.0.1
- Downloads
- 4,265
- Endorsements
- 85
- Category
- Utilities
- Created
- 4/21/2026
- Updated
- 4/22/2026
🔧 How to Install Skyrim Mods
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