Parrying RPG
⚪ Last updated 2024⚠️ Install Order · 5 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 0.1% endorsement rate
- 🏆 #21 of 30 Combat mods in this game by downloads
📋 About This Mod
Parrying RPG
Version 2. 0. 1
4 January 2023
A reimplementation / modified implementation of fenix31415's "Parrying -- Weapons Bounce on Impact" mod. I added some "RPG" mechanics: characters who are significantly stronger or use power attacks or bigger weapons may power through and not get parried by weaker characters/weapons.
Requirements
- SKSE: https://skse.silverlock.org/
- Address Library for SKSE Plugins: https://www.nexusmods.com/skyrimspecialedition/mods/32444
(In)compatible Skyrim Versions
- Skyrim version 1. 5. 97 is compatible
- Skyrim versions 1. 6.xxx are compatible as of version 2. 0. 0.
- Compatible with VR as of version 2. 0. 1 (reported by users).
Description
- The core idea is very similar to mods such as Parrying -- Weapons Bounce on Impact and Simple Weapon Swing Parry NG: when a character hits another with a melee weapon, and the victim is at that point in time itself also in the swinging/hitting part of a melee attack animations, and the weapons are close enough to be considered hitting each other, the attacker will recoil and not damage the victim. Depending on the exact timings, either one or both of the characters will recoil.
- The implementation is largely based on fenix31415's Parrying -- Weapons Bounce on Impact mod, including its sound and spark effects, weapon-proximity detection, and recoil animations. It does not use the blocking behaviour as in the Simple Weapon Swing Parry NG implementation. However, some inspiration was also taken from the code of the latter mod. This includes improved accounting for whether the left-hand or right-hand weapon was used, and compatibility with Precision version 2. 0. 2 or later. If Precision is installed, my mod will use Precision to decide whether or not weapons hit each other.
- I've added some RPG mechanisms, where various factors such as weapon type, weapon skill, race, power vs. normal attacks, and sex are combined into a score. If the attacker's score exceeds the victim's
Parrying RPG is a combat overhaul mod that reimplements fenix31415's Parrying mod with added RPG mechanics, allowing stronger characters, power attacks, or larger weapons to break through parries. With 1,889 endorsements and 1.5 million downloads, it's a popular choice for players seeking deeper melee combat.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Huge community trust with 1.5 million downloads and nearly 2k endorsements
- Adds meaningful depth to melee combat by making parries weight-dependent
- Active development as of August 2024
⚠️ Cons
- Description is cut off, leaving exact mechanics and settings unclear
- Requires understanding of the original mod's behavior to fully appreciate changes
- May alter combat balance, potentially making heavy weapons overpowered
For Skyrim players who want more tactical melee combat where weight and strength matter. If you're tired of every parry feeling the same, this adds RPG-style depth. Skip if you prefer vanilla combat or don't want to adjust to new mechanics.
💡 Beginner Tips
- Test parrying with different weapon sizes to see how the new mechanics feel
- Check the mod's forum posts for any recommended settings or patches
- If you use other combat mods, load this one after them to ensure compatibility
📊 Mod Details
- Game
- Skyrim Mods
- Author
- Borgut1337
- Version
- 2.0.1
- Downloads
- 1,462,702
- Endorsements
- 1,889
- Category
- Combat
- Created
- 12/25/2022
- Updated
- 8/11/2024
🧩 Commonly Used Together
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