Mu Skeleton Editor
🟠 Updated over a year ago⚠️ Install Order · 6 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 0.4% endorsement rate
- 🏆 #13 of 23 Modders Resources mods in this game by downloads
📋 About This Mod
Requirements
SKSE64 or SKSEVR
Address Library for SKSE Plugins (for SSE/AE)
VR Address Library for SKSEVR (for VR)
Description
This mod is a framework and does not do anything by itself
it was created to solve compatibility issues for skeleton editing like Vera's Female Skeleton, Racial Body Morphs
or compatibility issue like the vampire when creating a new race to apply custom skeleton in creation an NPC
1. Provides a solution that allows you to use a separate skeleton without creating a new race
2. Provides the function to apply ECE slot/Racemenu Jslot to a specific NPC or player for easy edit
3. The modification for skeleton is not dependent on skeleton nif file so even if you update/change skeleton nif, the modification does not remove
so you can edit the skeleton without editing the nif
for example, you can refer to the option filesInstallation
1. install the requirements
2. install the main file with mod manager like MO2
if you need the option file then you can install it with mod manager
For Modder
Support files
ECE slot preset file
Racemenu jslot preset file
json file in a separate form where you can add a bone
Support condition List
IsFemale()
Is the actor female?
IsChild()
Is the actor child?
HasKeyword(PluginName|FormID)
Does the actor have the specified keyword?
HasKeywordEditorID(FormEditorID)
Does the actor have the specified FormEditorID of keyword?
IsActorBase(PluginName|FormID)
Is the actorbase for the actor the specified actorbase?
IsActor(PluginName|FormID)
Is the actor specified actor?
IsRace(PluginName|FormID)
Is the actor's race the specified race?
IsSkeleton(FilePath)
Is the actor's skeleton file path the specified skeleton file path?
IsBehaviorModel(FilePath)
Is the actor's BehaviorModel file(hkx) path the specified BehaviorModel file path?
IsUnique()
Is the actor flagged as unique?
Also, "NOT", "AND", "OR" syntax is valid
so if condition is "IsRace(TestPlugin.esp|0x1234) AND NOT HasKeywordEditorID(TestKeyword) OR IsFemale()"
it is calculated as follows
Is the actor's race t
Mu Skeleton Editor is an SKSE plugin for Skyrim that lets you edit a character's skeleton without touching the NIF file. It supports ECE slot and RaceMenu jslot files, plus JSON for detailed adjustments. With 2,711 endorsements and 624,639 downloads, it's a well-established tool for modders and advanced users.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Huge community trust: 2,711 endorsements and over 624k downloads
- Saves time by avoiding NIF edits—huge for modders
- Works with both ECE and RaceMenu, so it covers most setups
⚠️ Cons
- Requires SKSE, so it's not for console or non-SKSE users
- JSON editing might be intimidating for beginners
For Skyrim modders who want to tweak skeleton proportions without diving into NIF files. Also for advanced users who use ECE or RaceMenu and need precise control. Skip if you're a casual player looking for simple body mods—this is a tool, not a plug-and-play cosmetic.
💡 Beginner Tips
- Make sure you have SKSE installed and launch the game through the SKSE loader, or the plugin won't work.
- If you use RaceMenu, export your character's jslot first, then load it in the editor to see how it works.
- Start with small tweaks and test in-game to avoid breaking your character's animations.
📊 Mod Details
- Game
- Skyrim Mods
- Author
- Acro
- Version
- 0.6.3
- Downloads
- 624,639
- Endorsements
- 2,711
- Category
- Modders Resources
- Created
- 5/18/2023
- Updated
- 11/14/2024
🔧 How to Install Skyrim Mods
Download from Nexus.
📖 Full step-by-step install guide for Skyrim →
Visit the official mod page for specific installation instructions for this mod.
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