MIF - Mu Impact Framework
⚪ Last updated 2024⚠️ Install Order · 5 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 0.4% endorsement rate
- 🏆 #3 of 23 Modders Resources mods in this game by downloads
📋 About This Mod
Description
Thanks to the idea of ap05!
The VFX is in beta mod of ap05, i believe it will be released
Previously, the only way to create and attach the vfx on attack was replace the impact data set of weapon
But now can add any VFX you want when attacking
This mod is a framework, so this don't do anything itself
But it could give VFX modder more chance!
If you want to test it, you could take out the ini file in skse\plugins\MuImpactFramework\example folder
and throw it in skse\plugins\MuImpactFramework path
What types of VFX are supported?
VFX of ImpactDataSet and Spell are supported
to print VFX, you could register ImpactDataSet or Spell with ini
also you could register VFX nif path for ImpactData/hit effect art without creating ImpactDataSet/Spell
recommend that you look at the "For Modder" section below
Installation
1. install the requirements
2. install the main file with mod manager like MO2
Requirements
SKSE64 or SKSEVR
Address Library for SKSE Plugins (for SSE/AE)
VR Address Library for SKSEVR (for VR)
Not yet supported
vfx on attack inanimate object
vfx on attack on a spell
Future Plan
support vfx on attack on a spell
more condition support
support vfx file of hit effect on spell without creating spell done
For Modder
for example/testing file
you can look at files in skse\plugins\MuImpactFramework\example folder
The ini form is as follows
#prints the VFX of the impact data set
ImpactDataSet = pluginname1|formID1, pluginname2|formID2
#prints the VFX(hit effect art and hit shader) of the Spell
Spell = pluginname1|formID1, pluginname2|formID2
#prints the VFX(impact data or hit effect) of the nif file
VFX = ~.nif, ~.nif
#prints the Sound of the Sound Descriptor
Sound1 = pluginname1|formID1, pluginname2|formID2
Sound2 = pluginname1|formID1, pluginname2|formID2
#prints the VFX of the Effect Shader
EffectShader = pluginname1|formID1, pluginname2|formID2
#prints the VFX of the ArtObject
ArtObject = pluginname1|formI
MIF - Mu Impact Framework is a modder's resource that provides a framework for creating visual effects (VFX) on attacks in combat. With 3,254 endorsements and over 912,000 downloads, it's a widely used tool for modders looking to add impact effects to their combat animations.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Massive download count (912k) shows it's a go-to framework for combat VFX mods
- 3,254 endorsements from modders who actually use it
- Actively maintained (last updated Feb 2024)
⚠️ Cons
- Description is barebones—no install instructions or usage details provided
- As a framework, it's useless without other mods that depend on it
- No compatibility info for other popular combat mods
For modders who want to create attack VFX without reinventing the wheel. If you're a player looking for visual effects, you'll need to find mods that use this framework. Skip if you're not into modding.
💡 Beginner Tips
- Check if your favorite combat mod requires MIF as a dependency before installing.
- If you're a modder, look at other mods that use MIF to see how to implement it.
- Since it's a framework, ensure you have the latest version to avoid compatibility issues.
📊 Mod Details
- Game
- Skyrim Mods
- Author
- Acro
- Version
- 0.9.0
- Downloads
- 912,105
- Endorsements
- 3,254
- Category
- Modders Resources
- Created
- 7/11/2023
- Updated
- 2/7/2024
🔧 How to Install Skyrim Mods
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