Dawnguard - Hall of Vigilant Requirement
⚪ Last updated 2024⚠️ Install Order · 5 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 0.2% endorsement rate
- 🏆 #6 of 11 Guilds/Factions mods in this game by downloads
📋 About This Mod
Description
This mod is made by request of the skyrimmods subreddit.
Link to LE version. No longer supported.
This mod is merely a small tweak that adds an additional requirement for the Dawnguard quest to start: having been inside the Hall of the Vigilant.
It applies to starting the Dawnguard through 2 means:
-
[] Guards mentioned the (in)famous lines: "Heard they're reforming the Dawnguard."
[
] Durak appearing in cities to forcegreet you.These events won't happen if you haven't been inside the Hall of the Vigilant at least once (plus the Vanilla requirement of being level 10.) However, this won't prevent the Dawnguard quest from starting, if you go to the Dayspring Pass.
Note: It's likely for this mod to get merged into my other mod, Delayed Quest Starts, at some point.Compatibility
This mod should be compatible with any other mods that delay the level requirement for the Dawnguard questline.
There's a patch available for:
- Sensible Quest Prerequisites
Q: Does installing/updating/uninstalling on an existing save work?
A: As far as I know, it should. However, it's good practice to keep a backup save prior to doing this, just in case. Obviously after Dawnguard has started, this won't have any effect.
Q: Is this compatible with <insert mod>?
A: I don't know by heart. You might need to check yourself.
Q: Will you make a patch for <insert mod>?
A: Only if it's a mod I use myself or plan on using, I have enough time and I actually like the idea. Otherwise, feel free to do it yourself. (see permissions)
Q: I have a suggestion to improve the mod. Can you do it?
A: Maybe, if I have time and I like the idea, I'll consider it.
Q: Will you port this to <insert platform>?
A: No, I myself only support the Steam and GOG English SE and AE versions of Skyrim. If someone else wants to port it, feel free. (see permission) If you decide to port it, you yourself take full responsibility to offer support to said port. I will not provide no support for any ports by third parties.
Q: I use a ported version of this mod on <insert platform> and I have a problem. Can you help?
A: I don't provide any support for third party ports on other platforms than the Steam and GOG English SE and AE versions of Skyrim. If you have issues, you should adress the person that ported it.
Q: Does this work on Skyrim 1. 6+, aka "Anniversary Edition"?
A: Yes, it should.
Q: Why don't your mods use MCMs and instead use this jank
This small tweak adds an additional requirement for the Dawnguard quest to start: having been inside the Hall of the Vigilant. Made by request of the skyrimmods subreddit, it's a simple quest-gating adjustment for players who want more logical progression.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-driven (1,500 endorsements) — the subreddit asked for it, and it delivers
- Tiny footprint — a small tweak that won't bloat your load order
- Adds logical progression — you can't start Dawnguard until you've seen the Hall
⚠️ Cons
- Last updated June 2024 — may not be compatible with the latest Skyrim updates if any have dropped since
- Niche appeal — only for players who want that extra gate; others may find it annoying
For roleplayers and lore enthusiasts who want the Dawnguard quest to trigger only after you've actually visited the Hall of the Vigilant. Skip if you prefer the vanilla quest start or want gameplay changes — this is purely a quest-gating tweak.
💡 Beginner Tips
- Use a mod manager like Vortex or Mod Organizer 2 to install — it's a simple file drop, but a manager keeps things clean.
- Load order doesn't matter much for a tweak like this, but place it after any mods that alter the Dawnguard quest start.
- If you're on Special Edition, make sure you grab the correct version — check the mod page for any file variants.
📊 Mod Details
- Game
- Skyrim Mods
- Author
- AndrealletiusVIII
- Version
- 1.1
- Downloads
- 690,949
- Endorsements
- 1,500
- Category
- Guilds/Factions
- Created
- 2/21/2019
- Updated
- 6/24/2024
🔧 How to Install Skyrim Mods
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