Bloodskal Blade - Tweaks and Enhancements

⭐ ⭐⭐ (1,718 endorsements) 📥 815,311 downloads 📌 v1.4.0 📅 9/23/2021
⚪ Last updated 2024

By AndrealletiusVIII · Magic - Spells & Enchantments

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 9/17/2024 📅 Created: 9/23/2021
⚠️ Install Order · 5 steps
1🛠️ SKSE64 — Skyrim Script Extender 64 Download ↗
2🔧 USSEP — Unofficial Skyrim Special Edition Patch Download ↗
3🖥️ SkyUI — SkyUI (MCM framework) Download ↗
4🧩 Address Library — Address Library for SKSE Plugins Download ↗
5🔧 SSE Engine Fixes — SSE Engine Fixes Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.2% endorsement rate
  • 🏆 #12 of 33 Magic - Spells & Enchantments mods in this game by downloads

📋 About This Mod

Introduction

A few days ago before making this mod, I saw this topic regarding the Bloodskal Blade.

Originally I only thought of fixing its compatibility issues with animation mods, but as I dug deeper, I found more issues:

  • [] The item is not disenchantable.

    [] The effects don't work when NPCs are wielding it.

    [] The effect only works on a specific reference, rather than the base ID.

    [] The script contained many unnecessary lines.

    [] The beams don't scale with anything.

    [] There's no limit on how much you can use it, like other enchanted weapons.

    [] Animation mods might be incompatible, since the Vanilla way requires certain animation events.

    As such I decided to adress them.

    The Base Enchantment

    I've changed the base enchantment to balance it a bit:

    • [] The beams now have a cooldown of 5 seconds. This is done as an attempt to prevent de-synch with weapon swings (see known issues) and balancing with other weapons (see enchanting).

      [] The beams now have an optional Magicka cost. This can be toggled (turned on or off) using a console command. This is done for balancing reasons, since it's not possible to add an enchantment recharging mechanic with soul gems (technical limitations).

      [] The beams' damage now scales with your Destruction skill. In addition, Magic Resist values will decrease the damage.

      [] The beams deal increased damage to all Dragon Priests and Miraak.

      []If the beams are cast from the default Bloodskal Blade or a replica of it, they use Stamina instead of Magicka (if the cost is toggled on), scale with Two-Handed at a double rate than when it is applied to other weapons.

    (Dis)enchanting

    The Bloodskal Blade is now disenchantable and the enchantment (called "Bloodskal Strike") can now be put on other weapons. In addition, NPCs are now also able to benefit from the effect.

    For 2H weapons:

    • []Forward and standing power attacks launch a vertical beam.

      []Sideways and backwards power attacks launch a horizontal beam.

      For 1H weapons:

      • []Forward, standing and backwards power attacks launch a vertical beam.

        []Sideways power attacks launch a horizontal beam.

        For ranged weapons:

        []Normal attacks launch a vertical beam.

        [][color=#6

🤖 AI-enhanced — based on mod data

This mod fixes several issues with the Bloodskal Blade and expands its usage. It's for Skyrim players who want a more functional and versatile version of this unique weapon. With 1,718 endorsements and 815,311 downloads, it's a popular quality-of-life enhancement.

✨ Key Features

Fixes several issues with the Bloodskal Blade.
Expands the blade's usage beyond its original functionality.

📊 Pros & Cons

✅ Pros

  • High download count (815,311) shows strong community interest.
  • 1,718 endorsements indicate a solid track record of user satisfaction.
  • Addresses known issues with the Bloodskal Blade, making it more reliable.

⚠️ Cons

  • Description is thin—no specifics on what issues are fixed or how usage is expanded.
  • Last updated in 2024, but no version info provided, so compatibility with latest Skyrim patches is unconfirmed.
🎯 Is This For You?
For Skyrim players who use the Bloodskal Blade and want it to work better or have more options. If you're looking for a complete overhaul or new content, this might be too focused. Skip if you don't care about this specific weapon.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Make sure you have the Bloodskal Blade in your inventory before testing the changes.
  • If you're using other mods that alter the Bloodskal Blade, load this one after them to avoid conflicts.
  • Check the mod's posts section for any user-reported issues or compatibility notes.

📊 Mod Details

Game
Skyrim Mods
Author
AndrealletiusVIII
Version
1.4.0
Downloads
815,311
Endorsements
1,718
Category
Magic - Spells & Enchantments
Created
9/23/2021
Updated
9/17/2024

🔧 How to Install Skyrim Mods

Download from Nexus.

📖 Full step-by-step install guide for Skyrim →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Skyrim commands, item IDs, and more.

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