Mod Organizer 2 Senjay Edition
🟡 Updated this yearPreview

🔍 Analysis
- 👍 4.0% endorsement rate — high engagement, a strong quality signal
- 🏆 #19 of 33 Mod Managers mods in this game by downloads
📋 About This Mod
A tailored version of Mod Organizer 2 designed to enhance the modding experience
based on 2. 5. 3b2 commit cc78137eb526cb78c57ba2b7998bca270085f7ef (7 oct 2025)
What's new
2. 5. 3b2-SE1. 0. 3
-
[]Fixed the invalid string version if users turned on check for mo2 update before
[
]Added additional splash override inside game directory, to be decided if this will have the highest priority[]Added c++ plugin loading on mo2 appdata, qol for developers
[]Separated the settings to skip file suffix and directory on mo window, additionally added calientetools to skipped by default
2. 5. 3b2-SE1. 0. 2
-
[]Added the missing .git and .mohidden skip when refreshing mo2, on the mainline this only happens when running an executable
[
]Changed default guessed modname into filename[]Added splash image override if it exists on mo2 dir using "mo2splash.png" filename
[]Changed use splash option defaulting true
2. 5. 3b2-SE1. 0. 1
-
[]Added a feature to exclude BSA files from parsing by name, default setting will skip ttw's bsas
[
]Added update to nexus action prompt in the mod context (experimental)[]Added missing splashscreen toggle
[]Refactored and optimized some of the fork code
[]Removed update section interface in the settings menu
[]Temporarily removed MD5 parsing, modid will be parsed correctly for non nexus mod archive even without md5check
Requirement
Visual C++ Redistributable is required, you can get all official version in here or if you'd prefer the third party all-in-one in here.
Addition
Added a sanity check plugin that can check for common problems and quality of life tweaks. All of the checks are added to the plugin setting and can be enabled or disabled. The plugin currently does:
-
[]Send an important notice for first time setup regarding Base Address Randomization and outdated AMD GPU driver for New Vegas
[
]Check for unpatched game executable for New Vegas[]Check for the presence of bundled translation plugin that breaks mods for New Vegas
[]Check if users are exceeding the limit for active plugins
[]Automatic .override creation for .bsa files for New Vegas
[]Check for residual vortex files
[]Writes optimal GECK configuration if it's empty (only for Mod Authors)
Changes
[]Added the missing .git and .mohidden skip when refreshing mo2, on the mainline this only happens when running an executable
[]Added a feature to exclude BSA files from parsing by name, default setting will skip ttw's bsas
[]Added update to nexus action prompt in the mod context (experimental)
[]Added missing splashscreen toggle to the settings
[]Added splash image override if it exists on mo2 directory using "mo2splash.png" filename
[]Removed update section interface in the settings menu
[]Disabled parsing for git folder and .mohidden files Added into mainline MO2
[]Added the ability to delete mod files permanently and remember option
[]Added support for third-party file explorer when using "open in explorer" action
[]Integrated MO2 download support for ModPub
[]Fixed TTW's BSA conflict order by not including it in the conflict resolution. It's always loaded first so it's fine and also faster parsing
[]Added a proper handling for non-nexus mod archive by parsing the MD5 of the mod archive, non-nexus archive modID will be
assigned to 0[]Added three options to choose the default mod name that MO2 guesses
[]Fixed separator collapsing upon exiting MO2 while filtering mod files, removed the option to remember the filter
[]Disabled the notification alert when there are files inside overwrite folder
[]Hardcoded the position of FNV DLC plugins
[]Enderal download are supported by default in skyrimSE and skyrimVR, additionally removed the setting
[]Added ParticleLights as a valid folder for skyrimSE and skyrimVR, added esl as a valid plugin for skyrimVR
[]Disabled check for updates to the MO2 application, for now
[]Added additional splash override inside game directory, to be decided if this will have the highest priority
[]Added c++ plugin loading on mo2 appdata, qol
-
[]Send an important notice for first time setup regarding Base Address Randomization and outdated AMD GPU driver for New Vegas
-
[]Added a feature to exclude BSA files from parsing by name, default setting will skip ttw's bsas
-
[]Added the missing .git and .mohidden skip when refreshing mo2, on the mainline this only happens when running an executable
📊 Mod Details
- Game
- Site Mods
- Author
- Senjay
- Version
- 2.5.3b2-SE1.0.3
- Downloads
- 1,292
- Endorsements
- 52
- Category
- Mod Managers
- Created
- 9/27/2024
- Updated
- 11/28/2025
- Tags
- English, Utilities for Modders, Utilities for Players
🔧 How to Install Modding Tools Mods
Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.
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