What Did I Promise?

⭐ — (0 endorsements) 📥 197,126 downloads 📅 8/22/2021
⚪ Last updated 2021

By 76561198013863650 · Mod, UI, Base Game, Rise and Fall, Gathering Storm

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 11/29/2021 📅 Created: 8/22/2021

🔍 Analysis

  • 👍 0.0% endorsement rate
  • 🏆 #12 of 35 Mod, UI, Base Game, Rise and Fall, Gathering Storm mods in this game by downloads

📋 About This Mod

Never accidentally break a promise again Shows information about promises you have made, or have refused to make. Updated 2021-11-29 New: Bugfixes ( see all changes) Deliberately breaking promises you have made to the AI players is all part of the fun of being an immortal dictator bent on world domination. Accidentally breaking promises you made days or weeks ago, because there's no way to see what you've promised to whom, or when those promises expire, is just annoying. Now you can now easily see what commitments you have made, and for how long they last. See screenshots, and below, for details. Can be safely added to, or removed from, in progress games; but will not show promises that were initiated before mod was active, so is best enabled from the start of a game. Leaderhead Tooltips Leaderhead tooltips show the active promises with each opposing leader, including whether you made, or refused to make, the promise. If you're using Extended Diplomacy Ribbon or Better Leaderhead Icons, the promise information is on the Relationship tooltip; for CQUI or an unmodded game it's on the main tooltip. Lenses There is a new Military Promises Lense which highlights, in red, tiles that are effected by promises to keep your troops away from other empire's borders. This is only available if CQUI or More Lenses is installed and enabled. The Settler lense now highlights city sites that would break the terms of a promise in yellow. This can be disabled by editing AKWDIP_DefaultOptions.lua, and setting: HighlightNoSettlePromisePlotsOnSettlerLense = false Diplomatic Briefing Panel A new Diplomatic Briefing Panel has been added near the Unit Panel to give you advance warning of when your selected unit might be about to do something that impacts a promise. By default this shows when the unit is actively in a position that may effect a promise that has been requested (even you refused to make the promise), ie: an archaeologist is in the territory of a civ that has asked you not to dig

📊 Mod Details

Game
Sid Meier S Civilization Vi Mods
Author
76561198013863650
Version
N/A
Downloads
197,126
Endorsements
0
Category
Mod, UI, Base Game, Rise and Fall, Gathering Storm
Created
8/22/2021
Updated
11/29/2021

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