p0kiehl's Better Encampment
⚪ Last updated 2020Preview
🔍 Analysis
- 👍 0.0% endorsement rate
- 🏆 #5 of 6 Mod, Gameplay, Base Game, Rise and Fall, Gathering Storm, Buildings, Districts, Game Balance mods in this game by downloads
📋 About This Mod
p0kiehl's Better Encampment This mod buffs the Encampment district to make it more worthwhile to build and boost Tall play a bit by offering more Housing. Mod Effects Adjacency: Minor Production adjacency bonus for other districts, and a major Production adjacency bonus for Strategic resources. Housing: The Encampment and all its buildings provide +1 more Housing. Effects: Accumulating Strategic resources in this city gain an additional +1 per turn. Builders trained in cities with Encampments receive +1 builder charge. All buffs also apply to the Ikanda district and any modded Encampment replacement. What about Specialists? To keep my projects modular and avoid code redundancies, I've not included Specialist changes in this mod. I've already made mods that buff this for the Encampment: pokiehl's Improved Specialists. With this mod, Encampment Specialist slots provide +2 Culture and +2 Production.
📊 Mod Details
- Game
- Sid Meier S Civilization Vi Mods
- Author
- 76561198159308002
- Version
- N/A
- Downloads
- 11,784
- Endorsements
- 0
- Category
- Mod, Gameplay, Base Game, Rise and Fall, Gathering Storm, Buildings, Districts, Game Balance
- Created
- 4/22/2019
- Updated
- 3/29/2020
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