Azimuthal Map Script
⚪ Last updated 2020Preview
🔍 Analysis
- 👍 0.0% endorsement rate
- 🏆 #13 of 17 Mod, Scenario mods in this game by downloads
📋 About This Mod
-- Eudaemonia's Azimuthal Map Script -- Welcome to a completely new way to play Civilization VI. Based on the Azimuthal Equidistant map projection method, this map script arranges the North Pole at the very centre and the South Pole at the corners of the map. Eudaemonia ------------Version 7. 0------------ 2019-05-12 - Completely re-written for Gathering Storm. - New, more efficient way of creating landmasses which should reduce loading times. - Removed Land Percent option and instead worked in a calculation to ensure there is enough land for the number of Civs on the map. ------------Version 6. 0------------ 2018-02-11 - Slightly increased the range at which tundra tiles can spawn away from the North/South Pole. Before, Russia would have a low chance of spawning in tundra and using their ability. Increased Tundra should also make St Basils Cathedral in R&F more viable on this map. - Nerfed equator fertility by adding a 33% chance of spawning grassland instead of plains on Jungle tiles. This reduces the overall production of the area making it more balanced with other areas of the map. - Buffed temperate zone fertility by increasing the amount of marshes that spawn (frequency boosted by nearby river or lake tiles). - Buffed tundra zones by allowing marshes to spawn at river deltas. - Increased in-land lake spawn in specific conditions around hills and mountains, away from rivers. This should make more tiles viable for city locations on pangaea continents. - Adjusted reef spawn so they are less likely to interfere with harbor placement. ------------Version 5. 0------------ 2018-02-09 Updated for the Rise and Fall expansion Added Reefs Slightly increased bonus sea resource spawn ------------Version 4. 0------------ 2017-12-09 Re-worked map size and default land area - should result in decent spacing between civs. Re-worked terrain generation algorithm to reduce long, thin southern hemisphere landmasses Re-worked river generation Re-worked hills and mountain generation. --
📊 Mod Details
- Game
- Sid Meier S Civilization Vi Mods
- Author
- 76561198052780721
- Version
- N/A
- Downloads
- 4,156
- Endorsements
- 0
- Category
- Mod, Scenario
- Created
- 9/30/2017
- Updated
- 5/20/2020
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