Attacks can Deflect

⭐ ⭐ (188 endorsements) 📥 9,374 downloads 📌 v1.0 📅 10/27/2022
⚪ Last updated 2022

By The Sauce · Gameplay

⬇ Download Mod Source: Nexus Mods 📅 Updated: 10/27/2022 📅 Created: 10/27/2022
⚠️ Install Order · 1 step
1🛠️ Mod Engine — Sekiro Mod Engine Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 2.0% endorsement rate — high engagement, a strong quality signal
  • 🏆 #58 of 308 Gameplay mods in this game by downloads

📋 About This Mod

AcD - Player Module: Contains the player character's c0000anibnd, adds Deflect frames to player attacks. For the Sake of my own Sanity, the Deflect frames I added (manually to every single character) are active on the same exact frames that the attack's hitbox is active, and not necessarily during the frames of the animation that look like it has enough movement to deflect an attack IE: if the hitbox spawns a bit late or lingers a bit longer than the swing of the attack itself it may appear to as if the timing was missed by a frame or so, I didn't want to spend ages on another side project away from my main overhaul mod, so I did not meticulously examine and place Deflect frames on each attack to have it best fit visually, I instead opted to place Deflect frames on the same frames the hitboxes are active. Spiral Cloud Passage now has Deflect frames active for the entire duration of the Cloud it summons.

AcD - Player Module Hardcore: The same as above, but removed Deflect judgement from the player's regular Guards (they are still able to block), now the only way to Deflect with Kusabimaru is to use an expertly timed R1. Use this module's c0000 instead of the normal Player module's for a more unique and demanding experience. May build on this concept in the future by including a Param edit to give these R1 Deflects additional Posture buildup to the enemy, making it a high risk-high reward system.

AcD - Enemy Module: Contains the anibnds of several enemies, with Deflect frames added during attacks. Enemies that Guard without a specific weapon will not have Deflect frames on that weapon's hitboxes IE: Isshin cannot Guard with his spear, so his spear attacks do not have Deflect frames.

Most Perilous attacks (including the player's thrusts) are not given deflect frames. I think the only exception to this is Snake Eyes' grab attack.

To combine the Enemy Module with either (only one!) of the Player modules, simply move all the anibnd.dcx files in one of their "chr" folders into the other, they will not conflict as they are all different files!

I have not meticulously tested if this breaks the game in any way, and as it's more of a fun side project, I'm not too concerned about balance anyways. Go break some eggs!

Enemy Module includes:

c1010 - Ashina Samurai

c1020 - Samurai General

c1040 - Centipede miniboss

c1050 - Shinobi Hunter Monk

c1060 - Glaive Monk

c1070 - Drunkards

c1190 - Snake Eyes

c1220 - Senpou Monks

c1250 - White monkey (dual katanas)

c1310 - Okami warriors

c1360 - Rats

c1400 - Ashina Fencers

c1450 - Nightjar Shinobi

c1470 - Lone Shadows

c1550 - Hirata Bandits

c1700 - Red Guard

c5060 - Owl

c5400 - Isshin

c7000 - O'rin

🤖 AI-enhanced — based on mod data

Attacks can Deflect is a gameplay mod that gives the player's attacks deflect frames, allowing them to block enemy attacks by attacking. An optional download extends this to enemies. With 188 endorsements and 9,374 downloads, it's a niche but popular choice for players seeking a more aggressive combat style.

✨ Key Features

Adds deflect frames to the player's attacks, active for the duration of the hitbox, enabling deflection of enemy attacks.
Optional download available to give enemies deflect frames as well.
Simple gameplay tweak that encourages aggressive play and timing-based combat.

📊 Pros & Cons

✅ Pros

  • Community-approved with 188 endorsements and over 9,000 downloads.
  • Adds a fresh, high-skill mechanic that rewards precise timing.
  • Optional enemy deflect frames add extra challenge for veterans.

⚠️ Cons

  • Last updated in 2022 — may be outdated for the current game version.
  • Limited to a single mechanic; may not appeal to players wanting broader combat overhauls.
🎯 Is This For You?
For players who want a more aggressive, timing-based combat system where offense doubles as defense. Perfect for those who enjoy parry mechanics in other games. Skip if you prefer traditional blocking or want a full combat overhaul.
📦 Install:Easy· Under 5 minutes

💡 Beginner Tips

  • Check if the mod requires a mod manager or manual installation; if manual, place files in the game's mod folder.
  • Test the deflect timing in a low-stakes fight to get a feel for the hitbox windows.
  • If you use the optional enemy deflects, be prepared for tougher encounters — consider pairing with a difficulty mod you're comfortable with.

📊 Mod Details

Game
Sekiro Mods
Author
The Sauce
Version
1.0
Downloads
9,374
Endorsements
188
Category
Gameplay
Created
10/27/2022
Updated
10/27/2022

🧩 Commonly Used Together

Users add these mods to the same collections — a real compatibility signal, not an AI guess.

🔧 How to Install Sekiro Mods

Download from Nexus.

📖 Full step-by-step install guide for Sekiro →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Sekiro commands, item IDs, and more.

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