NoLimitDrugProperties (No Limit Drug Effects)
🟠 Updated over a year agoPreview

🔍 Analysis
- 👍 0.5% endorsement rate
- 🏆 #21 of 120 User Interface mods in this game by downloads
📋 About This Mod
🧪 NoLimitDrugProperties – Remove Property Limit in Schedule I
Tired of being restricted to only 8 properties per drug?
This mod removes the hardcoded limit and allows you to mix unlimited drug properties in the game Schedule I.
🧩 Features
🔓 Removes the 8-property limit on drug mixing.
🧬 Allows full experimentation with complex drug combinations.
⚡ Seamlessly integrates with the game's property calculation system.
🆕 New Features
✅ UI rendering stability improved in inventory and storage. (V1. 2. 0)
✅ Hover fix: HotKey Inventory now loads property data more consistently. (V1. 2. 0)
✅ Phone Product App integration enhanced for better UX with many-effect drugs. (V1. 2. 0)
✅ Adding Lethal properties using donut 3x times. (calorie-dense -> explosive -> lethal). (V. 1. 3. 0)
✅ Adding Remove Properties feature, please check article (V. 1. 5. 0)
✅ Adding Added Properties feature, please check article (V. 1. 6. 0)
📌 Compatibility
-
[]✅ Only compatible with the IL2CPP version of Schedule I.
[
]❌ Does not work with Mono builds.
💡 Installation
-
[]Make sure you have MelonLoader installed and properly set up for Schedule I (IL2CPP).
[
]Download and extract the mod.[]Place NoLimitDrugProperties.dll into your game’s Mods folder.
[]Launch the game and enjoy unrestricted drug property mixing!
⚠️ KNOWN ISSUES- []Use responsibly — this mod can significantly change the gameplay balance.
[]If you use this to make the product have market price more than 999, consider to install ProductPrice mod, so you can sell more than 999.
NoLimitDrugProperties is a UI mod for Project Zomboid that lets you add or remove properties on drugs and removes the limit on how many properties a drug can have. It has 110 endorsements and 20,199 downloads, last updated June 2025.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Solid download count (20k) shows people are grabbing it.
- 110 endorsements from a niche UI mod—decent community approval.
- Actively maintained, last updated June 2025.
⚠️ Cons
- Only 110 endorsements out of 20k downloads—some users might not stick with it.
- UI mods can clash with other UI overhauls—check your load order.
- Limited to drug properties, so if you don't mess with drugs, it's useless.
For Project Zomboid players who want more control over drug mechanics, especially modders or sandbox tweakers. If you're into customizing gameplay and hate the vanilla property cap, this is for you. Skip if you never touch drugs or prefer vanilla balance.
💡 Beginner Tips
- Since it's a UI mod, place it after other UI mods in your load order to avoid conflicts.
- Test with a new save or backup your current one—drug property changes can be game-altering.
- If you're using mod manager, enable it and let it sort automatically, but double-check if you have other UI mods.
📊 Mod Details
- Game
- Schedule1 Mods
- Author
- PhaldanGaming
- Version
- v1.6.0
- Downloads
- 20,199
- Endorsements
- 110
- Category
- User Interface
- Created
- 6/3/2025
- Updated
- 6/14/2025
🧩 Commonly Used Together
Users add these mods to the same collections — a real compatibility signal, not an AI guess.
🔧 How to Install Schedule I Mods
Download from Nexus Mods.
📖 Full step-by-step install guide for Schedule I →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Schedule I commands, item IDs, and more.
Keep browsing — more Schedule I mods await