Sensitivity Scaling Fix (Scope Sensitivity Fix)
🟡 Updated this yearPreview

🔍 Analysis
- 👍 2.1% endorsement rate — high engagement, a strong quality signal
- 🏆 #103 of 164 Gameplay mods in this game by downloads
📋 About This Mod
Fixes the sensitivity scaling for all FOVs, ADS, and scopes. Also allows for configuring monitor distance horizontal (MDH) and custom sensitivity
GitHub mirror: https://github.com/TonWonton/RE9_SensitivityScalingFix
## Description
Fixes the sensitivity scaling for all FOVs, ADS, and scopes, etc. in Resident Evil Requiem (RE9). Also allows for configuring monitor distance horizontal (MDH) and custom sensitivity.
## Note
- If you are using this with Custom Sensitivity and use the custom scope sensitivity multiplier in either mod:
- Disable Custom scope sensitivity in Custom Sensitivity and use the scope sensitivity option in Sensitivity Scaling Fix instead
- In Sensitivity Scaling Fix enable Custom sensitivity but leave the Sensitivity slider at 1 and change the sensitivity in Custom Sensitivity instead
- If you aren't using custom scope sensitivity in either of the mods you don't have to change anything, it will work fine
## Installation
### Lua
1. Install REFramework
- NexusMods: https://www.nexusmods.com/residentevilrequiem/mods/13
- GitHub: https://github.com/praydog/REFramework-nightly/releases
2. Download the lua script and extract to game folder
- `RE9_SensitivityScalingFix.lua` should be in `\GAME_FOLDER\reframework\autorun\RE9_RE9_SensitivityScalingFix.lua`
### C#
1. Install prerequisites
- REFramework + REFramework csharp-api (download and extract both `RE9.zip` AND `csharp-api.zip` to the game folder)
- https://github.com/praydog/REFramework-nightly/releases
- . NET 10. 0 Desktop Runtime x64
- https://dotnet.microsoft.com/en-us/download/dotnet/10. 0
2. Download the plugin and extract to game folder
- `RE9_SensitivityScalingFix.dll` should be in `\GAME_FOLDER\reframework\plugins\managed\RE9_SensitivityScalingFix.dll`
- If the `csharp-api` is installed correctly a CMD window will pop up when launching the game
- The first startup after installing the `csharp-api` might take a while.
Wait until it is complete. When the game isn't frozen anymore and it
says "setting up script watcher" it is done
- The mod settings are under `REFramework. NET script generated UI` instead of the normal `Script generated UI`
## Recommendation
### Scope sensitivity
- Due to how the scope works I would recommend installing one of these two mods or the scoped sensitivity will still be off.
- The game renders at a higher FOV then zooms in the image, and since the mod uses the FOV to calculate the correct sensitivity scaling it will not match what you are seeing on the screen and the sensitivity will be higher than expected.
- If you don't want to install one of these two mods a different solution might be to set the scope sensitivity multiplier to around 0. 5x since the game zooms in the image by 2x + 0. 1x per zoom level.
📊 Mod Details
- Game
- Residentevilrequiem Mods
- Author
- TonWonton
- Version
- 1.0.1
- Downloads
- 1,306
- Endorsements
- 27
- Category
- Gameplay
- Created
- 3/18/2026
- Updated
- 3/19/2026
🔧 How to Install Resident Evil Requiem Mods
Download from Nexus Mods.
📖 Full step-by-step install guide for Resident Evil Requiem →
Visit the official mod page for specific installation instructions for this mod.
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