Scope Resolution Fix
🟡 Updated this yearPreview

🔍 Analysis
- 👍 1.9% endorsement rate — high engagement, a strong quality signal
- 🏆 #19 of 81 Visuals mods in this game by downloads
📋 About This Mod
GitHub mirror: https://github.com/TonWonton/RE9_ScopeResolutionFix
## Description
Scope resolution fix for RE9. Makes the scope render at full quality/resolution instead of half and also improves performance when scoped compared to the base game (since the scope previously rendered at a higher FOV and zoomed/scaled that image instead of just zooming in with FOV).
## Note
- Not compatible with Custom camera FOV v1. 5. 0+ since the fix is already included there
## Installation
### Lua
1. Install REFramework
- NexusMods: https://www.nexusmods.com/residentevilrequiem/mods/13
- GitHub: https://github.com/praydog/REFramework-nightly/releases
2. Download the lua script and extract to game folder
- `RE9_ScopeResolutionFix.lua` should be in `\GAME_FOLDER\reframework\autorun\RE9_ScopeResolutionFix.lua`
### C#
1. Install prerequisites
- REFramework + REFramework csharp-api (download and extract both `RE9.zip` AND `csharp-api.zip` to the game folder)
- https://github.com/praydog/REFramework-nightly/releases
- Only extract `dinput8.dll` from the `RE9.zip`
- . NET 10. 0 Desktop Runtime x64
- https://dotnet.microsoft.com/en-us/download/dotnet/10. 0
2. Download the plugin and extract to game folder
- `RE9_ScopeResolutionFix.dll` should be in `\GAME_FOLDER\reframework\plugins\managed\RE9_ScopeResolutionFix.dll`
- If the `csharp-api` is installed correctly a CMD window will pop up when launching the game
- The first startup after installing the `csharp-api` might take a while. Wait until it is complete. When the game isn't frozen anymore and it says "setting up script watcher" it is done
- The mod settings are under `REFramework. NET script generated UI` instead of the normal `Script generated UI`
## Features
- Scope is rendered at full quality/resolution
- Improves performance compared to the base game when aiming with the scope
- Can change scope base FOV multiplier
## Changelog
### v1. 0. 0
- Initial release
### v1. 0. 1
- Add lua version
- Minor optimizations
Scope Resolution Fix is a visual mod for Fallout 4 that makes scopes render at full resolution instead of half, improving clarity and performance while scoped. It achieves this by rendering the scope at a lower FOV and zooming, rather than scaling a higher FOV image. With 99 endorsements and 5,189 downloads, it's a niche but appreciated fix for players who use scoped weapons frequently.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Crisper scope visuals—no more blurry crosshairs when you're trying to line up a headshot.
- Performance boost while scoped is a nice bonus, especially if you're running a heavy mod list.
- Small, focused mod that does one thing well—99 endorsements and 5k downloads show it's got a following.
⚠️ Cons
- Only affects scoped view—if you rarely use scopes, this mod won't do much for you.
- Potential compatibility issues with other mods that alter scope rendering or FOV, so test with your load order.
- No updates since March 2026—might be abandoned, but it's a simple fix that likely still works.
For Fallout 4 players who use scoped weapons often and hate the blurry half-resolution scope view. If you're a sniper build or just like using scopes for recon, this is a must-have. Skip if you rarely aim down sights or if you're happy with the vanilla scope look.
💡 Beginner Tips
- If you're using a mod manager like Vortex or MO2, just download and install—no extra steps needed.
- Test with your other visual mods to ensure no conflicts, especially any that alter FOV or scope rendering.
- If you notice any weirdness, try disabling other scope-related mods to isolate the issue.
📊 Mod Details
- Game
- Residentevilrequiem Mods
- Author
- TonWonton
- Version
- 1.0.1
- Downloads
- 5,189
- Endorsements
- 99
- Category
- Visuals
- Created
- 3/9/2026
- Updated
- 3/23/2026
🧩 Commonly Used Together
Users add these mods to the same collections — a real compatibility signal, not an AI guess.
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