RenoDX for Resident Evil Requiem - HDR - Color Grade
🟡 Updated this yearPreview

🔍 Analysis
- 👍 1.4% endorsement rate — high engagement, a strong quality signal
- 🏆 #1 of 81 Visuals mods in this game by downloads
📋 About This Mod
THIS IS A RESHADE ADDON NOT RESHADE FX
MOD REQUIRES LATEST REFRAMEWORK NIGHTLY
MOD REQUIRES HDR ON IN GAME
MOD OVERRIDES IN GAME SLIDERS
Links
RenoDX Discord
HDR Den Discord
Donations
About This Mod
This mod utilizes the ReShade Add-on system to streamline updates and avoid direct game file modifications. The source code is available on GitHub for those interested in seeing the inner workings or contributing to future improvements.
Original HDR Issues:
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[]Broken Displaymapping: The game's final color grading LUT seems to apply tonemapping to a fixed peak that is much lower than 10,000 nits. The displaymapping at the end then tries to tonemap down highlights on an image with already significantly reduced highlights. The end result is highlights that undershoot massively on higher nit displays.[/]
[]Broken Brightness Slider Behavior: The game's brightness controls apply before the final tonemapping/grading LUT. This results in broken contrast/hues/saturation depending on what value you set the slider to.[/]
The Solution:
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[]Fixed Tonemapping: Before displaymapping, peak brightness is boosted to pre-tonemapping levels, so that the display mapper can then map them properly to the expected peak. Peak brightness now behaves as expected and does not undershoot.[/]
[]Fixed Brightnesss Slider Behavior: The brightness slider has been adjusted to apply after tonemapping. This keeps contrast/hues/saturation more consistent.[/]
[]Enhanced User Control: Introduces interactive sliders for players to customize their visual experience to their liking, ensuring a more balanced and visually pleasing HDR presentation.[/]
Subjective Enhancements (Disable if you want to stick to original artistic intent):
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[]The mod adds a small contrast boost with SDR EOTF Emulation being set to "The Lower ACES Min Nits" and with LUT Scaling being set to 100.[/]
[]Scaling is set to "Luminance" by default. This helps reduce some hue shifting and smearing in dark saturated colors.[/]
[]By default, Vanilla Film Grain and Noise have been disabled and a Custom Film Grain has been enabled instead that look less splotchy and weird.[/]
In the ReShade UI, you'll find a RenoDX window with options to customize your HDR experience:
[]Tone Map Type: Choices include Vanilla and RenoDX.[/]
[]Peak and Game Brightness[/]
[*]SDR EOTF Emulation: Ch
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[]Fixed Tonemapping: Before displaymapping, peak brightness is boosted to pre-tonemapping levels, so that the display mapper can then map them properly to the expected peak. Peak brightness now behaves as expected and does not undershoot.[/]
RenoDX for Resident Evil Requiem rewrites the game's post-processing shaders to correct HDR handling, including 2.2 EOTF emulation, tonemapping adjustments, and brightness control fixes. It also adds user grading controls and noise/grain enhancements. A popular visual mod with 473 endorsements and 34,883 downloads, last updated June 2026.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community favorite with 473 endorsements and 34,883 downloads—clearly a go-to for HDR fixes.
- Fixes real HDR issues like EOTF and tonemapping, which can make a huge difference on HDR displays.
- Gives you manual grading controls and grain tweaks, so you can dial in the look you want.
⚠️ Cons
- Shader rewrites can conflict with other visual mods that touch post-processing—check your load order.
- Requires a compatible HDR setup to see the benefits; on SDR screens it might not change much.
- As a shader-level mod, it may break with future game updates until the author updates it.
For Resident Evil Requiem players with HDR displays who want accurate brightness and color, plus the ability to fine-tune the image. Also great for tinkerers who enjoy grading controls. Skip if you play on SDR or don't care about HDR accuracy.
💡 Beginner Tips
- Make sure your Windows HDR is enabled and the game is running in exclusive fullscreen for the shader to apply correctly.
- If you use other visual mods, install RenoDX last and test in-game to avoid conflicts.
- Use the grading controls to adjust brightness and contrast to your preference—start with small changes.
📊 Mod Details
- Game
- Residentevilrequiem Mods
- Author
- MusaQH
- Version
- 2026-6-13
- Downloads
- 34,883
- Endorsements
- 473
- Category
- Visuals
- Created
- 2/28/2026
- Updated
- 6/13/2026
🔧 How to Install Resident Evil Requiem Mods
Download from Nexus Mods.
📖 Full step-by-step install guide for Resident Evil Requiem →
Visit the official mod page for specific installation instructions for this mod.
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