Laser Aim
🟡 Updated this yearPreview

🔍 Analysis
- 👍 0.7% endorsement rate
- ✅ Updated 17 days after the latest game patch — actively maintained
- 🏆 #11 of 18 Quality Of Life mods in this game by downloads
📋 About This Mod
Adds a laser sight to all guns. A beam projects from the muzzle, and a hit indicator appears on enemies when your aim is on target. Range visualization for shotgun. Also support Cart Cannon / Laser.
Some guns in REPO don't fire where the crosshair suggests, even when standing completely still. The aim offset also varies inconsistently between different guns. This mod gives you a clear visual reference so you always know exactly where your shot is going.
Features
-
[]Laser beam rendered from the gun muzzle in real time[/]
[]Hit indicator appears only when the beam directly hits an enemy's collider — works correctly across all enemy types[/]
[]Shotgun support with spread cone visualization[/]
[]All options configurable via the BepInEx config file[/]
Configuration
BepInEx/config/com.out_pu22led. LaserAim.cfg
-
[]LaserColor (default: 255,0,0) — Beam color as R,G,B[/]
[]LaserAlpha (default: 0. 8) — Beam opacity (0–1)[/]
[]LaserWidth (default: 0. 01) — Beam width in world units[/]
[]DotColor (default: 255,0,0) — Hit indicator color as R,G,B[/]
[]DotSize (default: 0. 1) — Hit indicator size in world units[/]
[]DotOffset (default: 0. 1) — Pull the indicator back from the hit surface to prevent clipping[/]
[]ShotgunMode (default: Cone3D) — Spread visualization: Cone3D (transparent cone mesh), Cone (line ring), Off[/]
[]ShotgunAlpha (default: 0. 05) — Spread visualization opacity (0–1)[/]
[]ConeRayCount (default: 36) — Number of segments in Cone and Cone3D modes (3–36)[/]
Requirements
- []BepInEx 5[/]
Changelog
-
[]Added laser aim support for cart cannon and cart laser[/]
[]Laser only shows when the weapon is mounted in a cart and grabbed by the local player[/]
-
[]Added Cone3D shotgun mode — semi-transparent 3D cone mesh showing the full spread area[/]
[]Added DotColor config to set hit indicator color independently from laser color[/]
[]Added shotgun spread visualization (Cone mode)[/]
[]Added ShotgunAlpha, ConeRayCount configs[/]
- []Fixed hit indicator not showing in multiplayer[/]
-
[]Laser beam projected from gun muzzle[/]
[]Hit indicator appears when beam hits an enemy's collider[/]
[]Configs: LaserColor, LaserWidth, LaserAlpha, DotColor, DotSize, DotOffset[/]
📊 Mod Details
- Game
- Repo Mods
- Author
- outPu22led
- Version
- 1.2.0
- Downloads
- 1,015
- Endorsements
- 7
- Category
- Quality Of Life
- Created
- 5/14/2026
- Updated
- 5/24/2026
- Tags
- Visual Effects/Particles, Quality of Life
🔧 How to Install R.E.P.O. Mods
Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.
📖 Full step-by-step install guide for R.E.P.O. →
Visit the official mod page for specific installation instructions for this mod.
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