Huntsman Loot
🟡 Updated this yearPreview

🔍 Analysis
- ✅ Updated 44 days after the latest game patch — actively maintained
- 🏆 #56 of 71 Gameplay mods in this game by downloads
📋 About This Mod
Makes the Huntsman drop his own weapon (Hunter Gun visual) on death.
HUNTSMAN LOOT
🇧🇷 Português
O que faz este mod?
Faz o Huntsman dropar a própria arma (Huntsman Rifle) ao morrer.
A arma exibida usa a mesh nativa Hunter Gun do próprio jogo — sem empacotar assets extraídos, sem copiar assets de mods de referência. Referência runtime 100% limpa.
Funcionalidades
-
[]Visual real — mesh Hunter Gun nativa, cor e material originais do jogo[/]
[]Nome correto — "Huntsman Rifle" no inventário e UI[/]
[]Ícone real — renderizado pelo sistema nativo SemiIconMaker (não é sprite procedural)[/]
[]Ammo real — via ItemBattery.batteryLifeInt / batteryBars (randomizado no drop)[/]
[]Collision real — BoxCollider baseado nos bounds reais da mesh[/]
[]Multiplayer — drop via PhotonNetwork, visível para todos os jogadores na sala[/]
[]Modo berserk — opção para drop exclusivo de Huntsmans em berserk[/]
[]Zero dependências extras — só BepInEx obrigatório[/]
Configurações
DropChance = 100 # Probabilidade de drop (1–100%)
BerserkerOnly = false # true = só dropa em modo berserk
MasterClientOnly = true # Recomendado: true (evita duplicatas)
RandomizeAmmo = true # true = munição aleatória ao droparEdite em: BepInEx/config/com.hiarlyscripter.huntsmanloot.cfg
Instalação
-
[]Instale o BepInEx 5. 4. 2305[/]
[]Coloque o DLL em BepInEx/plugins/HiarlyScripter-HuntsmanLoot/HuntsmanLoot.dll[/]
[]Inicie o jogo — o arquivo de config é criado automaticamente na primeira execução[/]
Limitação conhecida
Por usar a base funcional da shotgun nativa, pode haver leve clipping visual em paredes e cantos. Não afeta o gameplay.
🇺🇸 English
What does this mod do?
Makes the Huntsman enemy drop his own weapon (Huntsman Rifle) when he dies.
The dropped weapon uses the game's native Hunter Gun mesh at runtime — no extracted assets bundled, no reference mod assets copied. Clean runtime reference only.
Features
-
[]Real visual — native Hunter Gun mesh with original game color and material[/]
[]Correct name — "Huntsman Rifle" in inventory and UI[/]
[]Real icon — rendered by native SemiIconMaker system (not a procedural sprite)[/]
[]Real ammo — via ItemBattery.batteryLifeInt / batteryBars (randomized on drop)[/]
[]Real collision — BoxCollider from actual mesh bounds[/]
[]Multiplayer — drop via PhotonNetwork, visible for all players in room[/]
[]Berserk mode — optional berserk-Huntsman-only drops[/]
[]Zero extra dependencies — only BepInEx required[/]
Configuration
DropChance = 100 # Drop probability (1–100%)
BerserkerOnly = false # true = berserk-only drop
MasterClientOnly = true # Recommended: true (prevents duplicates)
RandomizeAmmo = true # true = randomized ammo on dropEdit at: BepInEx/config/com.hiarlyscripter.huntsmanloot.cfg
Installation
-
[]Install BepInEx 5. 4. 2305[/]
[]Place the DLL at BepInEx/plugins/HiarlyScripter-HuntsmanLoot/HuntsmanLoot.dll[/]
[]Launch the game — the config file is created automatically on first run[/]
Known limitation
Being a long weapon usin
📊 Mod Details
- Game
- Repo Mods
- Author
- HiarlyScripter
- Version
- 1.1.4
- Downloads
- 115
- Endorsements
- 0
- Category
- Gameplay
- Created
- 6/20/2026
- Updated
- 6/20/2026
- Tags
- Gameplay, Quality of Life
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Visit the official mod page for specific installation instructions for this mod.
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