Ultimate Combat Redux

⭐ — (0 endorsements) 📥 1 downloads 📌 v1 📅 9/29/2026
🟢 Updated this month

By ApocryphaRealm · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 9/29/2026 📅 Created: 9/29/2026

🔍 Analysis

  • 🏆 #219 of 221 Gameplay mods in this game by downloads

📋 About This Mod

A rebuild of Kramer7046's Ultimate Combat for Oblivion Remastered: settings on Apocrypha Menu Framework pages that apply instantly, any-button rebinding, tap Sprint to dodge (forward too), jump and forward-dodge slides, a Right Trigger

Description

Ultimate Combat Redux is a rebuild of Ultimate Combat

by Kramer7046 - his lock-on, free camera, perfect block and dodge, hitstop, slow motion, one-button combat, headshots,

sneak spells and acrobatics - reworked around one idea: every setting changes in game, at once. The settings live on

Apocrypha Menu Framework pages, one page per section, and a change applies within a quarter of a second, with nothing

to reload. Every action binds to any keyboard key, mouse button or controller button, with a separate binding for

keyboard/mouse and for the controller.

On top of that it adds a new dodge and slide set: tap Sprint to dodge and hold it to sprint, a forward dodge,

invulnerability frames and chained dodges, a slide on Jump while sprinting (and Jump again to jump out of it), and an

optional forward dodge that slides instead.

Cosmic's slide and flip animations ship inside the original Ultimate Combat, with Cosmic's permission to Kramer7046;

this download does not include them. You copy one folder across from your own Ultimate Combat download - see

Installation.

Generative AI disclosure: this mod's code, its translations, this page's text and its banners were produced with generative AI (Claude), directed and tested in game by the author. The page is tagged accordingly.

Main features

- Settings that apply instantly. The combat scripts read their settings file four times a second, so a change -

from the menu or typed into the file by hand - takes effect in the game at once. No Mad Mod Config Menu needed.

- A page per section in the Apocrypha Menu Framework. General, Lock-On, Dodge, Perfect Dodge & Block, Attacks &

Combat Flow, Archery, Stealth & Magic, Movement & Acrobatics, Slow Motion & Feedback and Skill Unlocks - on/off

switches, sliders and pick lists with each setting's description, and a reset button per page.

- Rebind anything. A Rebind button on every action takes the next key, mouse button, controller button, trigger or

stick direction you press, and tells you if it is already used elsewhere.

- Tap Sprint to dodge. A short tap of Sprint dodges in the direction you are pushing - forward included - and

holding Sprint sprints as normal, never delayed. The dedicated Dodge key still works too.

- Dodge mechanics. Invulnerability frames on every dodge, dodges that chain without the game's cooldown, set

distances for forward, back and side dodges, a choice of fatigue cost, and a choice of when a dodge may cancel your

own attack.

- Slides. Jump while sprinting slides (Slide on Jump); Jump during any slide jumps out of it. Forward Dodge Slides

(off by default) turns a forward dodge into a slide. Every slide carries a set distance (Slide Distance), fades back

to running speed, and stays on the ground; one at a time, with its cooldown counted from the end of the last one.

- A power attack button of its own. The controller power attack is its own button (Right Trigger by default), and

keyboard/mouse keeps its own key.

- Instant lock-on (on by default): the Lock-On button locks and releases on the press.

- Fixes. The body no longer walks backward while facing forward, the combat buttons come back 2 seconds after a

load instead of about 8, and a Sprint tap is never lost to the game's own sprint.

- Eleven languages. The menu's own text is in English, Japanese, Korean, Chinese, Russian, German, French,

Spanish, Italian, Polish and Czech. The settings' names and descriptions come from Ultimate Combat's settings file

and stay in English, as Kramer7046 wrote them.

Installation instructions

- Install Ultimate Combat 2. 7 first. From it, this mod

needs only one folder: OblivionRemastered\Mods\UltimateCombatAnimations (a .uplugin and three pak files) - Cosmic's

slide and flip animations. Everything else Ultimate Combat installs is replaced by this mod.

- Mod Organizer 2 (Root Builder): install both. Open Ultimate Combat's folder (right-click > Open in Explorer),

copy Root\OblivionRemastered\Mods\UltimateCombatAnimations into this mod's Root\OblivionRemastered\Mods\ (create

the Mods folder if needed), then untick Ultimate Combat. Or keep Ultimate Combat ticked with this mod BELOW it in

the left pane so this mod's files win - one or the other, not both.

- Vortex or by hand: copy only OblivionRemastered\Mods\UltimateCombatAnimations

📊 Mod Details

Game
Oblivionremastered Mods
Author
ApocryphaRealm
Version
1
Downloads
1
Endorsements
0
Category
Gameplay
Created
9/29/2026
Updated
9/29/2026

🔧 How to Install Oblivion Remastered Mods

Download from Nexus Mods.

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Visit the official mod page for specific installation instructions for this mod.

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