Weapon Charge Spell
⚪ Last updated 2008⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
🔍 Analysis
- 👍 6.7% endorsement rate — high engagement, a strong quality signal
- 🏆 #7 of 49 Magic - Spells & Enchantments mods in this game by downloads
📋 About This Mod
This mod requires OBSE! You can get it here - http://obse.silverlock.org/ Name: Weapon Charge Spell Version: 1. 0 Date: 10/15/2008 Category: Miscellaneous Requirements: Oblivion Patch 1. 2. 0. 214, Oblivion Script Extender (OBSE) Author(s): Con-tur-eh Source: http://www.tesnexus.com/downloads/file.php?id=20393 Forum: http://www.bethsoft.com/bgsforums/index.php?showtopic=888452 Description =========== Have you ever been dungeon crawling and suddenly your nice powerful bow runs out of charges? Well I have, and that\'s why I made this mod (also to fill a request from MrLobster). There is only one current spell: Magicka Transfer. This spell changes your pure magicka into charges for your weapon. Details ======= +Magicka Transfer: It modifies the current charge of your equipped weapon by your current magicka 1. 5 and lowers magicka to 0, temporarily. It won\'t give any weapons charge higher than its maximum charges. It works with all weapons: Player Enchanted, Staffs, Bows, Official Expansion Content, and Mod Weapons. * - This spell was designed for characters with low magicka, so don\'t complain about it being a cheap spell, as it can be very underpowered when used with these types of characters + - This spell is automatically added to the players spell list upon loading the game. Install ======= 1. Extract the files to a temporary location. 2. Examine the folder structure and make corrections where necessary. 3. Copy files to (install folder)\\Oblivion\\Data\\ 4. Start Oblivion Launcher, click \'Data Files\', place a checkmark beside the .esp file(s). Uninstall ========= 1. Start Oblivion Launcher, click Data Files, uncheck the .esp file(s). 2. Delete the files/folders associated with the mod. - CTESpells.esp - CTESpells ReadMe.txt Incompatibility =============== None. Please report any incompatibilities to me. Known Issues or Bugs ==================== None yet. Please report any issues or bugs to me. History ======= 1. 0, 2008/15/10 - Initial release. Contact ======= You can find me on the official Elder Scrolls forums as \'Con-tur-eh\' You can find me on TESNexus as \'Contureh\' Credits ======= Thanks to Bethesda for creating Oblivion. Thanks to the Bethesda Forum members for script help. Thanks to MrLobster for the request. Thanks to LHammonds for the Readme Generator this file was based on. Tools Used ========== Oblivion Script Extender (OBSE) - http://obse.silverlock.org/ TES Construction Set - http://www.elderscrolls.com/downloads/updates_utilities.htm Readme Generator - http://lhammonds.game-host.org/obmm/tools_readme_generator1.asp Licensing/Legal =============== You must contact me and obtain my permission before re-packaging any part of this mod. If I do not respond within 2 months, feel free to do whatever you like with this mod.
Weapon Charge Spell adds a single spell, Magicka Transfer, that lets you recharge your enchanted weapons using your magicka. Created by Contureh in 2008, it has 153 endorsements and 2,280 downloads. A simple utility for Oblivion players tired of running out of charges mid-dungeon.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Solves a real annoyance for archers and melee users (153 endorsements)
- Simple concept, easy to understand
- Lightweight mod with no extra bloat
⚠️ Cons
- Only one spell included, so limited variety
- Last updated in 2008, so may have compatibility issues with modern setups
- No documentation on spell cost or balance
For Oblivion players who hate when enchanted weapons run dry and want a quick magicka-based fix. Skip if you're looking for a full spell pack or gameplay overhaul.
💡 Beginner Tips
- Make sure to read the spell description in-game to understand how much magicka it drains.
- If you use a mod manager, install via OBMM or Wrye Bash for easy removal.
- Check if your other magic mods alter the same spell effects to avoid conflicts.
📊 Mod Details
- Game
- Oblivion Mods
- Author
- Contureh
- Version
- 1.0
- Downloads
- 2,280
- Endorsements
- 153
- Category
- Magic - Spells & Enchantments
- Created
- 10/15/2008
- Updated
- 10/16/2008
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