A Jump Start
⚪ Last updated 2008⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
🔍 Analysis
- 👍 2.3% endorsement rate — high engagement, a strong quality signal
- 🏆 #88 of 302 Gameplay Effects and Changes mods in this game by downloads
📋 About This Mod
REQUIRES OBSE - You can find it here: http://obse.silverlock.org/ Name: A Jump Start Version: 1. 0 Date: 9/30/2008 Category: Gameplay Effects and Changes Requirements: Oblivion Patch 1. 2. 0. 214, Oblivion Script Extender (OBSE) Author: Con-tur-eh Source: http://www.tesnexus.com/downloads/file.php?id=20091 Forum: http://www.bethsoft.com/bgsforums/index.php?showtopic=883597 Description =========== Sick of not being able to jump on top of that rock. So then spend all your time leveling acrobatics to 100, only to find out that when you try to jump onto it, you actually jump over the rock. This mod changes the vanilla jumping system to account for running and the angle you are looking at. This way you can jump higher or lower without changing your skill level in acrobatics. Install ======= 1. Extract the files to a temporary location. 2. Examine the folder structure and make corrections where necessary. 3. Copy files to (install folder)\\Oblivion\\Data\\ 4. Start Oblivion Launcher, click \'Data Files\', place a checkmark beside the .esp file(s). Uninstall ========= 1. Start Oblivion Launcher, click Data Files, uncheck the .esp file(s). 2. Delete the files/folders associated with the mod. - JumpModifier.esp - JumpModifier ReadMe.txt Incompatibility =============== Any other various mods that alter the gamesettings for jumping. Known Issues or Bugs ==================== None. History ======= 1. 0, 2008/9/30 - Initial release. Contact ======= Examples: You can find me on the official Elder Scrolls forums as \'Con-tur-eh\' You can find me on TESNexus as \'Contureh\' Credits ======= Thanks to Bethesda for creating Oblivion. Thanks to Ronyn and Kyoma for help with the script. Without them you wouldn\'t have the mod. :P Thanks to LHammonds for the Readme Generator this file was based on. Tools Used ========== Oblivion Script Extender (OBSE) - http://obse.silverlock.org/ TES Construction Set - http://www.elderscrolls.com/downloads/updates_utilities.htm Readme Generator - http://lhammonds.game-host.org/obmm/tools_readme_generator1.asp Licensing/Legal =============== You must contact me and obtain my permission before re-packaging any part of this mod. If I do not respond within 2 months, feel free to do whatever you like with this mod.
A Jump Start tweaks Oblivion's jumping system to make it easier to land on rocks and other obstacles, addressing the frustration of overshooting jumps after maxing Acrobatics. A simple gameplay tweak with 49 endorsements, last updated in 2008.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Solves a real annoyance for exploration-focused players.
- Lightweight mod that doesn't overhaul the whole game.
- Community has given it a thumbs up (49 endorsements).
⚠️ Cons
- Last updated in 2008 — may not be compatible with modern Oblivion setups.
- Only 49 endorsements — niche appeal, might not be widely tested.
For Oblivion players who love exploring but hate missing jumps onto rocks. If you're tired of Acrobatics making you overshoot, this is for you. Skip if you prefer vanilla jumping physics.
💡 Beginner Tips
- Since it's an old mod, check if it works with your Oblivion version (e.g., GOTY or Steam).
- Back up your original jumping settings in case you want to revert.
- If you use a mod manager, install it manually to avoid conflicts.
📊 Mod Details
- Game
- Oblivion Mods
- Author
- Contureh
- Version
- 1.0
- Downloads
- 2,104
- Endorsements
- 49
- Category
- Gameplay Effects and Changes
- Created
- 9/30/2008
- Updated
- 9/30/2008
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