The Elder Scrolls Online Imports
⚪ Last updated 2024⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 2.6% endorsement rate — high engagement, a strong quality signal
- 🏆 #5 of 16 Locations - New mods in this game by downloads
📋 About This Mod
The Elder Scrolls Online Imports adds Locations, Items, Spells, Creatures, and other things appearing in The Elder Scrolls Online into the world of Oblivion. Everything is integrated seamlessly into the existing world and mechanics; sometimes, changes have been made to the original content to fit within the game, while still trying to preserve as much of ESO as possible.
I've tried to keep this mod as compatible as possible, but it will conflict with other mods that modify the same overworld locations as I did.
Additionally, further conflicts may arise when using mods that alter leveled lists.
Version 2. 0
- New Locations: Elven Gardens Counting House, Elven Gardens Safe House, Groundskeeper's Storehouse, Marja's Mill, Ruined Archives, Temple Rectory, Veyond Abandoned Tomb
- Expanded dungeons: Arpenia, Bloodrun Cave, Elenglynn, Niryastare, Nonungalo, Smoke Hole Cave, Undertow Cavern, Veyond, Welke, Wendir
- Replaced enemies in the following locations: Aichan, Barren Cave, Beneath the Bloodworks, Bloodrun Cave, Breakneck Cave, Capstone Cave, Ceyatatar, Corpserot Passage, Culotte, Fanacas, Fort Magia, Green Leaf Glade, Haynote Cave, Kingscrest Cavern, Knifepoint Hollow, Lindai, Lipsand Tarn, Mist Mirror Refuge, Narfinsel, Nenyond Twyll, Newt Cave, Ninendava, Nisin Cave, Nonungalo, Nornal, Piukanda, Pothole Caverns, Quickwater Cave, Red Ruby Cave, Sardavar Leed, Serpent Hollow Cave, Toadstool Hollow, Underpall Cave, Xedilian
- Added many unique gear items from ESO to leveled lists and throughout the world
- Added new books
- Sigil Stones are now guarded by unique daedra
- Aurorans can now appear in four different colors, with different abilities
- Added new loading screens
- Added altars to some houses in the Imperial City Temple District
- The Surilie Vinyards outside Skingrad now have Surilie Grapes
- Renamed Narfinsel to Narsinfel
- Added a glow effect to the Imps
- Fixed the transparency of the Imps' wings
Version 1. 0
- Initial Release
Book texts and loading screens: Zenimax Online Studios
This mod brings lore and features from The Elder Scrolls Online into Oblivion, offering a fresh experience for fans of both games. With 224 endorsements and 8,711 downloads, it's a niche addition that enriches the world of Cyrodiil with ESO-inspired content.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved with 224 endorsements and 8,711 downloads.
- Bridges two Elder Scrolls games, giving Oblivion players a taste of ESO's lore.
- Actively maintained (last updated July 2024).
⚠️ Cons
- Potential compatibility issues with other mods that alter similar locations.
For Oblivion players who are also fans of ESO and want to see its lore and features integrated into the classic game. If you're looking for a specific, well-documented content mod, this might not be for you—but if you're curious about a crossover, it's worth a look.
💡 Beginner Tips
- Since the mod adds new locations, be sure to explore areas that might be affected—new content could be placed in familiar spots.
- Check the mod's page for any updates or patches that might address compatibility with other location mods.
- If you use a mod manager, install this mod through it to keep your load order clean.
📊 Mod Details
- Game
- Oblivion Mods
- Author
- Sarthes Arai
- Version
- 2.0
- Downloads
- 8,711
- Endorsements
- 224
- Category
- Locations - New
- Created
- 10/14/2018
- Updated
- 7/20/2024
🔧 How to Install Oblivion Mods
Download from Nexus.
📖 Full step-by-step install guide for Oblivion →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Oblivion commands, item IDs, and more.
Keep browsing — more Oblivion mods await