Settlements Of Cyrodiil-Regional Farms and Inns

⭐ ⭐ (285 endorsements) 📥 5,522 downloads 📌 v1.1 📅 12/20/2012
⚪ Last updated 2016

By mhahn123 · Locations - Vanilla

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 3/2/2016 📅 Created: 12/20/2012
⚠️ Install Order · 2 steps
1🛠️ OBSE — Oblivion Script Extender Download ↗
2🔧 UOP — Unofficial Oblivion Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 5.2% endorsement rate — high engagement, a strong quality signal
  • 🏆 #12 of 13 Locations - Vanilla mods in this game by downloads

📋 About This Mod

So the time has come to close up shop. I have migrated all of the files from this page over to their new home. This page will stay up since I don't have control to do otherwise. I just won't be adding anything more to it. The files here have been archived and comment thread locked. 

The current files (and all future updates) can be found Here.

Settlements Of Cyrodiil-Regional Farms and Inns

Did it ever bother you that no matter where you go in Cyrodiil all the farm houses look exactly the

same? All built with the same type of stone and wood, all the same color and same design. Same

problem with all the lower class slum homes and all the Inns.

While inside the city walls we find architecture that is unique to each individual region. Each city

has it's own unique wood, stone, glass windows, even color theme. This mod was my attempt to

implement some diversity in architecture for the poor working class slobs in the game.

Regional Farms and Inns replaces many of the bland vanilla Farmhouses and Inn buildings with

re-textured versions that use regional materials. No new towns or locations have been added with

this plugin, it strictly addresses vanilla locations. Re-textures were done with vanilla textures,

some textures were tweaked slightly to get the desired look, but everything started life as standard

game issue.

Now a Farmhouse or Inn near Cheydinhal will be built with glass, stone, and wood native to that

region. I have also done stables, sheepfolds, and wells where they already existed. Wells have had a

water plane added to them for a little touch of realism. You may also there are now doors, shutters,

and thatchroofs that (hopefully) fit the look for each area of the land.

Chorrol thatchroofs are a dull bluish grey, Cheydinhal is a rich medium yellow, Skingrad a darker

brown, Bravil and Leyawiin a faded greenish grey, while anything near the IC retains the vanilla

colors. The Grey Mare, Inn of Ill Omen, and Roxey Inn have been given unique looks that I thought

fit their names, and/or locations. I was very careful to replace doors using the proper method so all

vanilla quests should still work just as they were intended to. I have tested them and encountered no

All new structures already have visible when distant meshes. These are already included as part of the

Resource Pack you are required to download. All you need to do is run a program such as Tes4LODGen

🤖 AI-enhanced — based on mod data

A plugin that replaces many vanilla farmhouses in Cyrodiil with re-textured versions, adding regional variety to farms and inns. With 285 endorsements and over 5,500 downloads, it's a modestly popular cosmetic overhaul for Oblivion players seeking visual improvements. Last updated in 2016, so compatibility with current setups may vary.

✨ Key Features

Replaces many vanilla farmhouses with re-textured versions
Adds regional variety to farms and inns across Cyrodiil
Single plugin file for easy installation

📊 Pros & Cons

✅ Pros

  • Community-approved with 285 endorsements and 5,522 downloads
  • Simple plugin file—just drop it in and go
  • Breathes new life into bland vanilla farmhouses

⚠️ Cons

  • Last updated in 2016—may have compatibility issues with newer mods or game versions
  • Only re-textures farmhouses; no new meshes or major overhauls
🎯 Is This For You?
For Oblivion players who want a quick visual upgrade to the countryside without overhauling the whole game. If you're tired of the same old farmhouses and want a bit of regional flavor, this is a lightweight option. Skip if you're looking for new buildings or major content—this is purely cosmetic.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Since it's a plugin file, just place it in your Oblivion Data folder and activate it in the launcher or OBMM.
  • Consider using a mod manager like Wrye Bash to manage load order and avoid conflicts with other texture mods.
  • If you use other overhaul mods, test this plugin early in your load order to see if it clashes.

📊 Mod Details

Game
Oblivion Mods
Author
mhahn123
Version
1.1
Downloads
5,522
Endorsements
285
Category
Locations - Vanilla
Created
12/20/2012
Updated
3/2/2016

🔧 How to Install Oblivion Mods

Download from Nexus.

📖 Full step-by-step install guide for Oblivion →

Visit the official mod page for specific installation instructions for this mod.

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