Respawning Varla and Welkynd Stones
⚪ Last updated 2012⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 7.0% endorsement rate — high engagement, a strong quality signal
- 🏆 #147 of 337 Gameplay Effects and Changes mods in this game by downloads
📋 About This Mod
Respawning Varla & Welkynd Stones v1. 2
================================== DESCRIPTION ================================== "Storytellers say that the Ayleids imbued their precious stones with the same magical energy fused into the matrices of every structure they built. It is said that should one of the stones be removed, it is only ever temporary; after a time, its energy disperses, only to reconstitute at its place of imbuement. Varla stones find their way home in about the time of a moon cycle; welkynd stones, however, take only half that. Of course, the residual magics of the stones that make them so valuable to mages remain in the physical embodiment of the stone for years."
It always made me sad to loot varla & welkynd stones from Ayleid ruins, because they seemed so at home there! Hence, this mod was born. I have hand-replaced the stones with activators that respawn on a timer after use, but still look just like the original stones. This way the stones themselves haven't been altered, for the sake of compatibility.
When you first load your game with the mod active, all the stones will be there. When you uninstall the mod, any stones you picked up prior to installing the mod will still be gone.
This mod only works on stones in Oblivion's original Ayleid ruins. Stones outside of ruins (such as on mages guild counters, or in NPC homes) were not altered. Stones added by mods (including official DLC mods) are not affected by this mod. You can tell the difference easily by the icon you get when you put your crosshair over a stone. If it's a fist with a line through it, like levers and buttons have, the stone will respawn. If it's a regular hand, like a book or anything else you can pick up has, then it will not respawn.
New this version: Re-cleaned the mod with the newest version of TES4Edit, and wrote a shiny new Readme.
================================== REQUIREMENTS ================================== Requires the latest official Oblivion patch (1. 2. 0. 416).
================================== NEED HELP? FIND A BUG? ================================== Mod Installation Guide Mod Troubleshooting Guide
================================== PERMISSIONS ================================== You may re-use any of this mod's content in your own Oblivion mods, as long as you don't charge money for it, and you credit me for my work.
You may share this mod freely, as long as you don't charge money for it, and you include my original Readme.
Please enjoy. =)
This Oblivion mod makes all Varla and Welkynd stones inside Ayleid ruins respawn, with Varla stones reappearing every 28 days and Welkynd stones every 14 days. It's a simple quality-of-life tweak for players who want a renewable source of these magical stones without cheating. With 532 endorsements and 7,602 downloads, it's a well-received small utility mod.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved with 532 endorsements and over 7,600 downloads
- Simple, focused tweak that adds convenience without breaking balance
- No complex dependencies or scripts—just drop it in and play
⚠️ Cons
- Last updated in 2012—may have compatibility issues with newer Oblivion patches or mods
- Only affects stones in Ayleid ruins, not those found elsewhere
- Respawn timers are fixed; no options to customize the intervals
For Oblivion players who hate hoarding Welkynd stones for enchanting or magicka refills and want a steady supply. Skip if you prefer a hardcore experience or use overhaul mods that already change respawn mechanics.
💡 Beginner Tips
- Place the .esp file in your Oblivion Data folder and enable it in the launcher's Data Files menu.
- If you use a mod manager like Wrye Bash or OBMM, install it through that to keep your load order clean.
- Respawn timers start after you first enter the ruin, so revisit after the in-game days pass to see the stones reappear.
📊 Mod Details
- Game
- Oblivion Mods
- Author
- Khettienna
- Version
- 1.2
- Downloads
- 7,602
- Endorsements
- 532
- Category
- Gameplay Effects and Changes
- Created
- 12/28/2009
- Updated
- 3/20/2012
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