Meogron Knights V 3_0

⭐ ⭐ (218 endorsements) 📥 11,163 downloads 📌 v3.0 📅 10/14/2009
⚪ Last updated 2019

By Meogron · Overhauls

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 7/25/2019 📅 Created: 10/14/2009
⚠️ Install Order · 2 steps
1🛠️ OBSE — Oblivion Script Extender Download ↗
2🔧 UOP — Unofficial Oblivion Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 2.0% endorsement rate — high engagement, a strong quality signal
  • 🏆 #4 of 16 Overhauls mods in this game by downloads

📋 About This Mod

MEOGRON KNIGHTS VERSION: 3. 0

Installation: Just copy files into your Oblivion data folder.

REQUIREMENTS:

This mod requires Oblivion latest patch, DLC Horsearmor, DLC Spelltomes, Knights of the Nine and Shivering Isle. (Horsearmor and Spelltomes DLC are not really needed to play this mod if you don't want to use them - THEY ARE OPTIONAL ONLY KOTN IS REALLY NEEDED WITH SI)

Meogron Knights is meant to be a real expansion to Oblivion by adding new content to the game. This mod adds to game many new things from other mods such as Oscura, Martigen Monster Mod, Oblivion Warcry, Creature diversity, New potions by Tealpanda, BAB, 0kfclothes, Stormcaller horse textures, Midas, Asharas Sirens and Tritons etc.

Most of the new meshes and textures have been created by authors of those mods. But there are some textures that have been made by me like knight lord sword and crusader plate etc.

SPECIAL: Made a patch/update so it can be used with OSCURO`s OBLVION OVERHAUL. Current special Meogron Knights 2. 8 esp is meant for OOO 1. 34. In order to play it you need full OOO and all its files including OOO esp and esm file just make sure my mod is loaded after OOO esp.

VERSION 3. 0: adds 1 new creature (animated weapon), fixes some leveled lists bugs, does some changes in leveled lists, some balance changes.

VERSION 2. 9: adds 2 new creature, fixes wrong ancient ebony shield lvl in leveled list and does some other minor changes.

VERSION 2. 8: adds 2 new set of weapons (mithril and ancient ebony), 2 new set of armors (royal elven and ancient ebony), rebalances some items, fixed minor error with few arcane magic gems, increased getting their chance via loot.

VERSION 2. 7. 1: adds one new version of Armored Minotaur, one new torch version, fixed bug which made some capes/cloaks unplayable and makes them possible to buy from Divine Elegance in Imperical City market district (average chance that she will sell them)

VERSION 2. 7: adds 4 new creature, fixes idiotical gargoyle behavoring getting stuck between the ceiling, changes some skeletons/armors by giving them bit different look, improves some leveled lists, adds Imperial Dragon armor cape(same place where you get that armor, after you have finished main quest)

VERSION: 2. 6 adds 3 new creature, adds some magical and nonmagical items including even more powerful magical gems for enchanting, fixes some mod bugs as well few game bugs and changes little bit some of my dungeons.

VERSION: 2. 5 adds 1 new creature called Death Hawk, stronger version of Magic Gems, changes some items including minor rebalance.

VERSION 2. 4: adds melee staves, legion dragon shield (same place where you will get the armor), gives fine elven weapons bit different texture, made Dungeon of Misery Lvl 3 bit bigger and some minor changes elsewhere.

🤖 AI-enhanced — based on mod data

Meogron Knights V 3.0 is a large expansion mod for Oblivion that adds new creatures, items, and 11 new dungeons, plus bonus levels in vanilla dungeons. It also includes some fixes. With 218 endorsements and over 11,000 downloads, it's a substantial content mod for players seeking more to explore.

✨ Key Features

Adds many new creatures to encounter in the world.
Introduces new armors, weapons, clothes, potions, and spells.
Includes 11 new dungeons to explore.
Adds extra bonus levels to vanilla dungeons.
Fixes some existing issues in the game.

📊 Pros & Cons

✅ Pros

  • Solid endorsement ratio (218 endorsements on 11k downloads) shows players are happy with it.
  • Adds a ton of content: new gear, spells, and dungeons — great value for an overhaul.
  • The bonus levels in vanilla dungeons give fresh reasons to revisit old places.

⚠️ Cons

  • Last updated in 2019 — may have compatibility issues with newer Oblivion mods or patches.
  • The description cuts off mid-sentence, leaving some fixes unspecified.
🎯 Is This For You?
For Oblivion veterans who've exhausted the vanilla content and want a big injection of new stuff. If you're a completionist who loves exploring new dungeons and collecting unique gear, this is right up your alley. Skip if you prefer lore-friendly or minimalistic mods — this is a full-scale expansion.
📦 Install:Medium· 5-10 minutes

💡 Beginner Tips

  • Use a mod manager like Wrye Bash or OBMM to install and manage the mod files.
  • Check the mod's readme (if included) for any specific load order or compatibility notes.
  • Consider using BOSS or LOOT to sort your load order after installing to avoid conflicts.

📊 Mod Details

Game
Oblivion Mods
Author
Meogron
Version
3.0
Downloads
11,163
Endorsements
218
Category
Overhauls
Created
10/14/2009
Updated
7/25/2019

🔧 How to Install Oblivion Mods

Download from Nexus.

📖 Full step-by-step install guide for Oblivion →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Oblivion commands, item IDs, and more.

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