Martigens Monster Mod 31 Release Candidate

⭐ ⭐ (314 endorsements) 📥 12,779 downloads 📌 v3.1 RC 📅 7/18/2007
⚪ Last updated 2008

By Martigen · Gameplay Effects and Changes

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 1/7/2008 📅 Created: 7/18/2007
⚠️ Install Order · 2 steps
1🛠️ OBSE — Oblivion Script Extender Download ↗
2🔧 UOP — Unofficial Oblivion Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 2.5% endorsement rate — high engagement, a strong quality signal
  • 🏆 #3 of 337 Gameplay Effects and Changes mods in this game by downloads

📋 About This Mod

[ Martigen\'s Monster Mod 3. 1 Release Candidate ] After months of development, MMM 3. 1 is finally ready to roll. Although classed as a beta release, it\'s actually extremely stable and about the only changes I expect to make to 3. 1 final are balance tweaks. Enjoy :) == REQUIRES --------- Martigen\'s Monster Mod 3. 0 DOWNLOAD: http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods. Detail&id=1757 == INSTALL ---------- 1) Install MMM 3. 0 as per the MMM 3. 0 installation instructions 2) Install MMM 3. 1 Beta over the top 3) Disable and remove all prior MMM 3. 0 hotfixes 4) If you use ANY plugins, copy these across from the \'Optional Plugins\' folder to your Data dir again NOTE Disable and remove all prior hotfixes for MMM 3. 0 NOTE The MMM for OOO/FCOM modules require OOO 1. 32 RC- NOTE The Spawn Rate Plugins have been re-named. Delete your old ones, and use the new ones from the Optional Plugins folder. NOTE You -MUST- wait 14 days inside somewhere without NPCs upon enabling MMM 3. 1 RC to enable cells to reset. == WHAT\'S NEW ------- For full list of updates and fixes, see changelog at the end. For new features and creatures, read on! == NEW FEATURES ----- :: Goblins :: Rusty weapons and Armor: Goblins can now pull from the pool of MMM\'s unique rusty weapons and armor sets -- you\'ll see them wielding dozens of rusted weapon variants in addition to their usual kit. New ingredients: Goblin Hearts and Goblin Eyes -- thanks to Luis for the textures and icons! Blood: Goblins now bleed green blood... (more on this below) :: Creature Features :: Golbin Assassin: The damage bug is fixed and, further, the Assassin can now critically strike any foe it faces, not just the player -- watch them tear up Adventurers! Additionally, the Assassin\'s strike ability is based on the target\'s Agility -- so the higher your agility, the less likely you are to be hit by the Critical Strike (afterall stealthy players, just like Assasssins, know how to fight their own. Ghostly Apparition: The fatigue bug is fixed and, further, the length of time you remain knocked out by the Apparition\'s fear attack is now dependent on your Willpower -- new players could stay down and vulnerable for around 30 seconds, while a player with 100 Willpower would barely stagger when hit by the Apparition. Patriarchs/Matriatchs: Can now Roar and induce fear in all the NPCs it faces in a given radius. Watch NPCs flee in terror from the grandaddy daedra of them all! :) :: Crafting :: All of Lollerich\'s fixes are included, plus a few tweaks and updates based on feedback. For more on the 72 craftable items in MMM, see the MMM 3. 0 README. :: Wounding :: No more can an NPC swing his sword at you with full strength while on 1 hitpoint, or flee from you at full speed while dying! MMM has actually implemented a wounding since version 1. 2 (!) but

🤖 AI-enhanced — based on mod data

Martigen's Monster Mod 31 Release Candidate is a gameplay overhaul for Oblivion, adding new creatures and enhancing the game's monster variety. With 314 endorsements and over 12,000 downloads, it's a well-received mod from 2008, though it's a beta release that may have compatibility issues with modern setups.

✨ Key Features

Adds new monsters and creatures to Oblivion.
Enhances gameplay with new enemy types and encounters.
Classed as a beta release but described as extremely stable.
Developed over several months by Martigen.
Popular mod with 314 endorsements and 12,779 downloads.

📊 Pros & Cons

✅ Pros

  • Community favorite with 314 endorsements and over 12k downloads.
  • Author claims it's extremely stable despite beta status.
  • Adds significant variety to monster encounters.

⚠️ Cons

  • Last updated in 2008, so may be incompatible with current Oblivion versions or mods.
  • Beta release means potential bugs or unfinished features.
🎯 Is This For You?
For Oblivion players who want to spice up their monster encounters with new creatures. If you're a mod veteran looking for a classic content expansion, this is worth a shot. Skip if you need modern compatibility or detailed documentation.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Since it's an older mod, check if you have Oblivion's latest patch installed.
  • Use a mod manager like Oblivion Mod Manager to avoid conflicts.
  • Read the mod's readme file if included for specific load order instructions.

📊 Mod Details

Game
Oblivion Mods
Author
Martigen
Version
3.1 RC
Downloads
12,779
Endorsements
314
Category
Gameplay Effects and Changes
Created
7/18/2007
Updated
1/7/2008

🔧 How to Install Oblivion Mods

Download from Nexus.

📖 Full step-by-step install guide for Oblivion →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Oblivion commands, item IDs, and more.

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