Head06 Resource Pack

⭐ ⭐ (664 endorsements) 📥 29,901 downloads 📌 v1.0 📅 10/4/2008
⚪ Last updated 2008

By throttlekitty · Body, Face, and Hair

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 12/2/2008 📅 Created: 10/4/2008
⚠️ Install Order · 2 steps
1🛠️ OBSE — Oblivion Script Extender Download ↗
2🔧 UOP — Unofficial Oblivion Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 2.2% endorsement rate — high engagement, a strong quality signal
  • 🏆 #46 of 88 Body, Face, and Hair mods in this game by downloads

📋 About This Mod

✅ ············|--|············-
✅ Head06 Resource Pack
✅ By throttlekitty
✅ For TES4:Oblivion
✅ ············|--|············-
✅ 1. 1 - Redid DispHappy4 expression and fixed minor seam issues in the .tri file.
  • ············|--|············-
  • Head06 Resource Pack
  • By throttlekitty
  • For TES4:Oblivion
  • v1. 1
  • ············|--|············-
  • 1. 1 - Redid DispHappy4 expression and fixed minor seam issues in the .tri file.
  • - included missing mouth/teeth, eyelash texture, and proper model for H06_Skully
  • - (thanks Loyse for the notification!)
  • ······| What is it? |·······-
  • Head06 is a new totally custom head model to work with the FaceGen
  • system in Oblivion. I created this in order to get more detailed
  • and attractive characters with less fuss than the stock human head.
  • This was done with three things in mind:
  • Higher polygon count with a flexible topology. This allows for a
  • smoother look, easier to create many types of faces with less fuss.
  • In a 3d application, it is also very easy to reshape this head to get
  • a better starting place for getting that \'perfect look\'.
  • More Detailed UV layout. I often got frustrated texturing for the
  • stock head, the UVs made details around the eyes and mouth impossible,
  • and many areas have bad stretching. In Head06, I\'ve maximized the area
  • for the face with a strong layout; this allows for more detailed
  • texturing. However, everything past the ears is incredibly stretched,
  • I have included a special \'baldy cap\' to be worn in the place of hair.
  • Compatibility. I\'ve taken special care to ensure that Head06 is
  • compatible with existing hair, eyes, ears, mouth/teeth/tongue and bodies.
  • The topology for the skull and neck has been retained, as well as the
  • skin weighting. The overall default shape very closely matches the stock
  • head, so existing characters can be switched without problems.
  • However, beard models may not fit well with this head due to the
  • differences in topology, but I have not tested these yet.
  • Also, since the UV layout is much different, textures for the stock
  • head will not fit on Head06 and need to be converted.
  • ······| Using Head06 |······-
  • So, as a resource pack, I\'ve included many things to assist you with
  • creating a customized race. There is the base head model, the FaceGen
  • files, Eyelashes, a . PSD file (for creating textures) and a number of
  • variations of the head.
  • Forgive my wordiness, it really is easier than it sounds. There has
  • been plenty of confusion with previous face-related resource, so I\'m
  • choosing to talk a bit more here.
  • To get started, it\'s best to keep your race organized in its own folder.
  • Oblivion\\Data\\Meshes\\Characters\\
  • Oblivion\\Data\\Textures\\Characters\\
  • For the model to work, you need a .nif, .egm, .egt and .tri, and they all
  • need to share a common file name. These will all go into:
  • Oblivion\\Data\\Meshes\\Characters\\
  • Head06.nif - The model file
  • Head06.egm - The FaceGen file responsible for shape-changing
  • Head06.egt - The FaceGen file responsible for tone-changing
  • Head06.tri - The FaceGen file responsible for expressions
  • When set
🤖 AI-enhanced — based on mod data

Head06 Resource Pack is a high-resolution FaceGen head model and texture customization resource for Oblivion, created by throttlekitty. It provides a new custom head for players to use in character creation. With 664 endorsements and nearly 30,000 downloads, it's a well-established cosmetic mod from 2008.

✨ Key Features

Adds a new high-resolution FaceGen head model and texture for character customization.
Designed as a resource for modders and players to use in Oblivion.
Part of the Body, Face, and Hair category, focusing on visual enhancements.

📊 Pros & Cons

✅ Pros

  • Community favorite with 664 endorsements and nearly 30k downloads — clearly a trusted resource.
  • High-resolution head model means sharper textures than vanilla, great for close-ups.
  • Works as a base for other mods, so it's a solid foundation for custom characters.

⚠️ Cons

  • Last updated in 2008 — likely outdated for modern Oblivion setups, may need compatibility patches.
  • Only adds one head model — if you want variety, you'll need to pair it with other resources.
🎯 Is This For You?
For Oblivion modders and players who want a higher-quality head mesh for character creation or as a base for their own mods. If you're into cosmetic overhauls, this is a classic piece. Skip if you want gameplay changes — this is purely visual.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Since it's a resource, you'll likely need to manually place the files into your Oblivion Data folder — check if it includes a mesh and texture path.
  • Use OBMM or Wrye Bash to manage your load order if you're also using other cosmetic mods to avoid conflicts.
  • If you're using this as a base for your own mod, make sure to back up the original files before overwriting.

📊 Mod Details

Game
Oblivion Mods
Author
throttlekitty
Version
1.0
Downloads
29,901
Endorsements
664
Category
Body, Face, and Hair
Created
10/4/2008
Updated
12/2/2008

🔧 How to Install Oblivion Mods

Download from Nexus.

📖 Full step-by-step install guide for Oblivion →

Visit the official mod page for specific installation instructions for this mod.

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