Head06 Resource Pack
⚪ Last updated 2008⚠️ Install Order · 2 steps
1🛠️ OBSE — Oblivion Script Extender Download ↗
2🔧 UOP — Unofficial Oblivion Patch Download ↗
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 2.2% endorsement rate — high engagement, a strong quality signal
- 🏆 #46 of 88 Body, Face, and Hair mods in this game by downloads
📋 About This Mod
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✅ Head06 Resource Pack
✅ By throttlekitty
✅ For TES4:Oblivion
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✅ 1. 1 - Redid DispHappy4 expression and fixed minor seam issues in the .tri file.
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- Head06 Resource Pack
- By throttlekitty
- For TES4:Oblivion
- v1. 1
- ············|--|············-
- 1. 1 - Redid DispHappy4 expression and fixed minor seam issues in the .tri file.
- - included missing mouth/teeth, eyelash texture, and proper model for H06_Skully
- - (thanks Loyse for the notification!)
- ······| What is it? |·······-
- Head06 is a new totally custom head model to work with the FaceGen
- system in Oblivion. I created this in order to get more detailed
- and attractive characters with less fuss than the stock human head.
- This was done with three things in mind:
- Higher polygon count with a flexible topology. This allows for a
- smoother look, easier to create many types of faces with less fuss.
- In a 3d application, it is also very easy to reshape this head to get
- a better starting place for getting that \'perfect look\'.
- More Detailed UV layout. I often got frustrated texturing for the
- stock head, the UVs made details around the eyes and mouth impossible,
- and many areas have bad stretching. In Head06, I\'ve maximized the area
- for the face with a strong layout; this allows for more detailed
- texturing. However, everything past the ears is incredibly stretched,
- I have included a special \'baldy cap\' to be worn in the place of hair.
- Compatibility. I\'ve taken special care to ensure that Head06 is
- compatible with existing hair, eyes, ears, mouth/teeth/tongue and bodies.
- The topology for the skull and neck has been retained, as well as the
- skin weighting. The overall default shape very closely matches the stock
- head, so existing characters can be switched without problems.
- However, beard models may not fit well with this head due to the
- differences in topology, but I have not tested these yet.
- Also, since the UV layout is much different, textures for the stock
- head will not fit on Head06 and need to be converted.
- ······| Using Head06 |······-
- So, as a resource pack, I\'ve included many things to assist you with
- creating a customized race. There is the base head model, the FaceGen
- files, Eyelashes, a . PSD file (for creating textures) and a number of
- variations of the head.
- Forgive my wordiness, it really is easier than it sounds. There has
- been plenty of confusion with previous face-related resource, so I\'m
- choosing to talk a bit more here.
- To get started, it\'s best to keep your race organized in its own folder.
- Oblivion\\Data\\Meshes\\Characters\\
- Oblivion\\Data\\Textures\\Characters\\
- For the model to work, you need a .nif, .egm, .egt and .tri, and they all
- need to share a common file name. These will all go into:
- Oblivion\\Data\\Meshes\\Characters\\
- Head06.nif - The model file
- Head06.egm - The FaceGen file responsible for shape-changing
- Head06.egt - The FaceGen file responsible for tone-changing
- Head06.tri - The FaceGen file responsible for expressions
- When set
🤖 AI-enhanced — based on mod data
Head06 Resource Pack is a high-resolution FaceGen head model and texture customization resource for Oblivion, created by throttlekitty. It provides a new custom head for players to use in character creation. With 664 endorsements and nearly 30,000 downloads, it's a well-established cosmetic mod from 2008.
✨ Key Features
Adds a new high-resolution FaceGen head model and texture for character customization.
Designed as a resource for modders and players to use in Oblivion.
Part of the Body, Face, and Hair category, focusing on visual enhancements.
📊 Pros & Cons
✅ Pros
- Community favorite with 664 endorsements and nearly 30k downloads — clearly a trusted resource.
- High-resolution head model means sharper textures than vanilla, great for close-ups.
- Works as a base for other mods, so it's a solid foundation for custom characters.
⚠️ Cons
- Last updated in 2008 — likely outdated for modern Oblivion setups, may need compatibility patches.
- Only adds one head model — if you want variety, you'll need to pair it with other resources.
🎯 Is This For You?
For Oblivion modders and players who want a higher-quality head mesh for character creation or as a base for their own mods. If you're into cosmetic overhauls, this is a classic piece. Skip if you want gameplay changes — this is purely visual.
For Oblivion modders and players who want a higher-quality head mesh for character creation or as a base for their own mods. If you're into cosmetic overhauls, this is a classic piece. Skip if you want gameplay changes — this is purely visual.
📦 Install:Easy· Under 1 minute
💡 Beginner Tips
- Since it's a resource, you'll likely need to manually place the files into your Oblivion Data folder — check if it includes a mesh and texture path.
- Use OBMM or Wrye Bash to manage your load order if you're also using other cosmetic mods to avoid conflicts.
- If you're using this as a base for your own mod, make sure to back up the original files before overwriting.
📊 Mod Details
- Game
- Oblivion Mods
- Author
- throttlekitty
- Version
- 1.0
- Downloads
- 29,901
- Endorsements
- 664
- Category
- Body, Face, and Hair
- Created
- 10/4/2008
- Updated
- 12/2/2008
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