Enhanced Campfire Behavior

⭐ ⭐ (135 endorsements) 📥 5,464 downloads 📌 v3.0 📅 9/9/2007
⚪ Last updated 2009

By Prometheos · Gameplay Effects and Changes

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 5/22/2009 📅 Created: 9/9/2007
⚠️ Install Order · 2 steps
1🛠️ OBSE — Oblivion Script Extender Download ↗
2🔧 UOP — Unofficial Oblivion Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 2.5% endorsement rate — high engagement, a strong quality signal
  • 🏆 #265 of 337 Gameplay Effects and Changes mods in this game by downloads

📋 About This Mod

1. Purpose: To enable enhanced behavior of campfires and braziers, adding interest and perhaps a little realism. Now, instead of campfires and braziers just being a light source, the \"Campfire Behavior\" mod gives them life. 2. What\'s added: a): The player can now \"stamp out\" campfires and braziers, whether indoors or out. By \"crouching\" near a fire or jumping onto the fire, it will extinguish in about 3 seconds. If you\'ve jumped onto a fire, then during those 3 seconds there is a good chance that you\'ll receive some slight fire damage. Little fires - minor damage; big fires - major damage. Big outdoor braziers, designed to withstand severe weather, such as those at Bruma, can be dimmed but not extinguished. These are so well constructed that neither the elements nor the adventurer can completely extinguish them. b): Approaching an unlit campfire or brazier with a torch in hand, will light the fire. This applies to most fireplaces as well as braziers and campfires. (Note: it is impossible to \"stamp out\" a fire while holding a torch.) c): Most outdoor braziers are on a daily schedule. All fires, campfires, fireplace fires and braziers burn down until their fuel is exhausted. Outdoor campfires may also act as cook fires. NEW for Rev. 3. 0 1. The Talos Bridge and Skingrad Castle Bridge braziers are now lighted by FireLighter NPCs on a daily schedule. These NPCs will attempt to keep the flames lighted as the fires burn-down over time. 2. There is no longer a daily schedule for campfires, which will not light unless there is a nearby NPC. The same applies to indoor fires and fireplace fires. NPCs ( except for the \'Guard Class\' ) have been given the ability to light their own fire, and will attempt to do so, once it becomes extinguished. (Note: using \"fast travel\" to teleport into a cell will require several seconds for the local fire scripts to synchronize to the Time of day.) d): Rain will now extinguish campfires and braziers. Small fires will extinguish randomly beween 10 to 40 game-world miniutes after it begins to rain. City bridge braziers and large fires can sometimes withstand the rain for more than 60 game-world minutes. This will scale appropriately even if the TimeScale global variable has been altered from the default value of 30. The player may also re-light an extinguished fire, but if it continues to rain, then it will eventually go out. (Note: rain will cause the large braziers found in Bruma and the surrounding north country, to diminish, but they\'ll continue to provide light. ) e): Campfires within caves, mines and ruins as well as braziers within castles, are not on a daily schedule. NEW for Rev. 3. 0 * Indoor fires need the presence of a nearby NPC to light. Otherwise, once they burn down, they remain unlit. f): Magical and Arcane fires have been intentionally left untouched. However, the Arcane University braziers and the Talos Bridge braziers

🤖 AI-enhanced — based on mod data

Enhanced Campfire Behavior is a small gameplay mod for Oblivion that makes campfires and braziers more than just light sources, adding enhanced behavior for realism. With 135 endorsements and over 5,400 downloads, it's a niche but appreciated tweak for players seeking atmospheric immersion.

✨ Key Features

Enhances campfire and brazier behavior to add interest and realism
Transforms campfires from simple light sources into interactive elements
Compatible with Oblivion's base game
Lightweight mod with minimal impact on performance

📊 Pros & Cons

✅ Pros

  • Community-approved with 135 endorsements and 5,464 downloads
  • Adds a touch of realism to campfires and braziers without overhauling the game
  • Simple concept that enhances atmosphere for roleplayers and explorers

⚠️ Cons

  • Last updated in 2009 — may have compatibility issues with modern Oblivion setups
  • Limited scope — only affects campfires and braziers, not other light sources
🎯 Is This For You?
For Oblivion players who want a bit more life in their campfires without a major overhaul. If you're into immersion and roleplaying, this adds a nice touch. Skip if you're looking for gameplay changes or visual overhauls.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Place the mod file in your Oblivion Data folder and activate it in the launcher's mod list.
  • Since the mod is old, consider using a mod manager like Wrye Bash to manage load order and avoid conflicts.
  • Test in a new save or after starting a new game to ensure the behavior changes apply correctly.

📊 Mod Details

Game
Oblivion Mods
Author
Prometheos
Version
3.0
Downloads
5,464
Endorsements
135
Category
Gameplay Effects and Changes
Created
9/9/2007
Updated
5/22/2009

🔧 How to Install Oblivion Mods

Download from Nexus.

📖 Full step-by-step install guide for Oblivion →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Oblivion commands, item IDs, and more.

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