Dynamic Depth-of-Field

⭐ ⭐ (207 endorsements) 📥 7,304 downloads 📌 v1.2 📅 7/29/2010
⚪ Last updated 2010

By MrMuh and RPG-BlackDragon · Visuals and Graphics

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 7/29/2010 📅 Created: 7/29/2010
⚠️ Install Order · 2 steps
1🛠️ OBSE — Oblivion Script Extender Download ↗
2🔧 UOP — Unofficial Oblivion Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 2.8% endorsement rate — high engagement, a strong quality signal
  • 🏆 #22 of 35 Visuals and Graphics mods in this game by downloads

📋 About This Mod

MrMuhs & RPG-BlackDragons Dynamic Depth-of-Field could be viewed as an expansion to Qarl & Timeslips Depth-of-Field mod and it is compatible to MrMuhs and RPG-BlackDragons Waterrefraction. The new effect of the dynamic DoF (omg-dynamicDoF.esp) is the adjustment of the blur-distance to the view-distance. In other words: Look at near objects and the screen will be blurred little more behind it, look at far distances and the blur-range will increase until it finally disappears. There is also another version in this archive (omg-staticDoF.esp), which is nearly similar to Qarl & Timeslips DoF, but the blur-effect also disappears when looking in the distant. Do not activate both esp\'s at the same time!. The normal version provides only the refraction-shader as a blur-effect. If you want to use Timeslips blur-shader, you have to use the OMOD-version! You can also change settings by typing in the console \"set omgdof.menu to 1\". After closing the console, the menu appears containing these settings: Eye-Adaption-Speed controls how long it takes to see objects sharp, when focusing on them. Maximum Distance is the greatest distance, which can be seen blurred. Minimum Distance is the smallest distance which will be blurred, when focusing on near objects. A Maximum Distance of . 5 and a Minimum Distance of 2 is equivalent to a static blur-distance (but at only 0. 35 times the distance of omg-staticDoF!).

🤖 AI-enhanced — based on mod data

Dynamic Depth-of-Field is a visual mod that adds a depth-of-field effect with variable blur distance, similar to Qarls & Timeslips DoF. It has 207 endorsements and was last updated in 2010, making it a niche but appreciated choice for players seeking customizable blur effects.

✨ Key Features

Adds a depth-of-field effect similar to Qarls & Timeslips DoF.
Features a variable blur-distance for customizable focus.
Categorized under Visuals and Graphics.

📊 Pros & Cons

✅ Pros

  • Community-tested with 207 endorsements and over 7,300 downloads.
  • Variable blur distance gives you more control than static DoF mods.
  • Lightweight and focused—does one thing and does it well.

⚠️ Cons

  • Last updated in 2010—likely outdated for current game versions.
  • May require manual tweaking to get the blur distance right.
🎯 Is This For You?
For Oblivion players who want a customizable depth-of-field effect without the overhead of a full ENB. If you're a screenshot enthusiast or just like cinematic blur, this is worth a shot. Skip if you're on a modern setup and expect plug-and-play compatibility.
📦 Install:Easy· Under 5 minutes

💡 Beginner Tips

  • Since it's from 2010, check if your game version is compatible before installing.
  • Test the variable blur distance in different scenes to find your preferred setting.
  • If you use a mod manager, consider manual install to avoid conflicts with newer mods.

📊 Mod Details

Game
Oblivion Mods
Author
MrMuh and RPG-BlackDragon
Version
1.2
Downloads
7,304
Endorsements
207
Category
Visuals and Graphics
Created
7/29/2010
Updated
7/29/2010

🔧 How to Install Oblivion Mods

Download from Nexus.

📖 Full step-by-step install guide for Oblivion →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Oblivion commands, item IDs, and more.

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