Better Underwater and Night-Eye Shaders for Oblivion Reloaded

⭐ ⭐ (166 endorsements) 📥 10,782 downloads 📌 v1.00 📅 12/8/2020
⚪ Last updated 2020

By Aninomouse9299 · Visuals and Graphics

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 12/8/2020 📅 Created: 12/8/2020
⚠️ Install Order · 3 steps
1🛠️ OBSE — Oblivion Script Extender Download ↗
2🔧 UOP — Unofficial Oblivion Patch Download ↗
3📦 Oblivion Reloaded Find it →

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 1.5% endorsement rate — high engagement, a strong quality signal
  • 🏆 #6 of 35 Visuals and Graphics mods in this game by downloads

📋 About This Mod

Better Underwater & Night-Eye for OR

Are you using Oblivion Reloaded or ORL and just wished you could have a better night-eye than that vanilla, blue-tinted mess? Did you ever go underwater and struggle to see anything with OR's underwater feature on? Through much patience, trial-and-error, and using every last of my zero-brain-cells, I present to you exactly what you need: better shaders!

Aninomouse's Night-Eye Shaders

I made some shaders for Oblivion Reloaded's night-eye feature, since the other night-eye mods that I tried made my game crash on startup while using OR.

Options include a Colored version and a Gray version, which is like the color version but with a slight gray tint.

For each version, there are varying brightness levels (100 being the highest). Choose one you like best.

(In the color version, I also included an older version that I used before making the new colored ones. The newer ones are better so I recommend trying those out first.)

Aninomouse's Underwater Shaders

Changed shader for the underwater effect in OR/ORL. There are several options:

Gameplay-Oriented - This sets the brightness at a high level for dawn, dusk, night time, and dungeons underwater. It will remove the sunray effect during dawn/dusk, and the brightness transitions are noticeable in favor of high levels of visibility and light. Although, it may still be a little dark during overcast, rainy or stormy weather, or the first few minutes of dawn. This option is for people who don't want to bother with night-eye or light spells and just want a good time.

Immersion-Oriented - This keeps it relatively dark with as smooth transitions as I could make from day to night. The brightness is still higher than default OR/ORL to make it believable as well as allow for night-eye to work underwater a lot better. For people who want both visibility underwater and immersion.

Immersion Oriented (Less Turbid) - Just like Immersion-Oriented but makes it slightly less foggy. Recommended to use with an underwater blur mod such as Muji90's Underwater Blur, or for people who just want a little less fog in their Immersion-Oriented version.

Balanced -  A balance between Gameplay and Immersion. It increases brightness but not too much. You can see somewhat at dawn, dusk, night time, and dungeons but night-eye and light spells will still be of help. I tried to make the transitions for outdoor times as subtle as possible. For those who want a middle ground between Gameplay and Immersion.

Vingette Versions -  There are also alternative versions to the ones above which darkens the corners and applies a vingette-like effect to your outdoor underwater experience. Only applies outdoors and also makes it slightly darker compared to the normal versions. (Main file not req

🤖 AI-enhanced — based on mod data

This mod replaces the default Night-Eye and underwater shaders in Oblivion Reloaded, removing the blue tint and improving visibility. It offers multiple shader options for both effects, making night exploration and underwater travel much clearer. A niche but appreciated visual upgrade for Oblivion players using OR.

✨ Key Features

Replaces the default Night-Eye shader to remove the blue tint and improve visibility.
Provides multiple Night-Eye shader options to suit different preferences.
Adds improved underwater shaders for better visibility when submerged.
Designed specifically for use with Oblivion Reloaded (OR) or ORL.
Simple installation by dropping files into the Oblivion Reloaded folder.

📊 Pros & Cons

✅ Pros

  • Community-approved with 166 endorsements and over 10,000 downloads, so it's proven to work.
  • Fixes two common annoyances in one mod: the ugly blue Night-Eye and murky underwater vision.
  • Multiple shader options let you pick the look that fits your playstyle.

⚠️ Cons

  • Last updated in December 2020, so it may not be compatible with the latest Oblivion Reloaded versions.
  • Requires Oblivion Reloaded to be installed, which is a heavy mod with its own setup.
  • No screenshots or detailed instructions in the description, so you'll have to test options yourself.
🎯 Is This For You?
For Oblivion players using Oblivion Reloaded who are tired of the default Night-Eye blue tint and can't see underwater. If you want clearer vision during night quests or underwater exploration, this is a quick fix. Skip if you don't use OR or prefer the vanilla effects.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Make sure Oblivion Reloaded is installed and working before adding this mod, as it directly modifies OR's shaders.
  • Back up your original shader files in the Oblivion Reloaded folder so you can revert if you don't like the new options.
  • Test each shader option in-game during night and underwater to find the one that looks best to you.

📊 Mod Details

Game
Oblivion Mods
Author
Aninomouse9299
Version
1.00
Downloads
10,782
Endorsements
166
Category
Visuals and Graphics
Created
12/8/2020
Updated
12/8/2020

🔧 How to Install Oblivion Mods

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