Better Cities - Werewolf Compatibility

⭐ — (89 endorsements) 📥 2,564 downloads 📌 v1.0 📅 5/28/2009
⚪ Last updated 2009

By somebodys_kid · Miscellaneous

⬇ Download Mod Source: Nexus Mods 📅 Updated: 5/28/2009 📅 Created: 5/28/2009
⚠️ Install Order · 4 steps
1🛠️ OBSE — Oblivion Script Extender Download ↗
2🔧 UOP — Unofficial Oblivion Patch Download ↗
3📦 Better Cities Find it →
4📦 Werewolf - Legends of the North Find it →

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 3.5% endorsement rate — high engagement, a strong quality signal
  • 🏆 #139 of 143 Miscellaneous mods in this game by downloads

📋 About This Mod

These plugins will make Better Cities and Werewolf - Legends of the North compatible. There are two plugins for this: Better Cities CHORROL - Werewolf.esp This moves the house from its original location to a spot just north of Modryn Oreyn\'s House. Better Cities BRUMA - Werewolf.esp This moves one Werewolf poster back to the middle front door of the chapel. Requirements: Latest Patch for Oblivion Better Cities 4. 3. 8 using either Chorrol or Bruma or both. (http://www.tesnexus.com/downloads/file.php?id=16513) Werewolf - Legends of the North 2. 0 (http://tesnexus.com/downloads/file.php?id=24453) Installation: Drop one or both of the plugins into the Data folder and load them immediately after Werewolf-Legends.esp. Then load your better cities plugins, either the merged or the individual plugins, after these plugins (Better Cities should on general principle be loaded near the end). Credits: Bananasplit, Wolfslady, Reckless, SilentResident, Vorians, Ismelda, and the whole Better Cities Crew for their superb work making Oblivion Cities Better. StannieDum for enriching the Oblivion landscape even further with his excellent new quest and companion. me, somebodys_kid, for doing next to nothing to make these two great mods compatible.

🤖 AI-enhanced — based on mod data

A small compatibility patch that makes Better Cities and Werewolf - Legends of the North work together. For players using both mods, this resolves conflicts. With 89 endorsements and last updated in 2009, it's an old but functional fix.

✨ Key Features

Resolves conflicts between Better Cities and Werewolf - Legends of the North
Simple compatibility patch for two popular mods

📊 Pros & Cons

✅ Pros

  • Does exactly what it says: makes two mods play nice together
  • Lightweight and to the point—no bloat, just the fix
  • Decent track record with 89 endorsements from the community

⚠️ Cons

  • Last updated in 2009—might not work with current game versions or newer mod updates
  • No detailed instructions or documentation provided by the author
  • Requires both Better Cities and Werewolf - Legends of the North to be useful
🎯 Is This For You?
For Oblivion players who want to run both Better Cities and Werewolf - Legends of the North without conflicts. If you don't use both mods, skip this—it's a niche compatibility patch.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Make sure you have both Better Cities and Werewolf - Legends of the North installed before adding this patch.
  • Place the patch after the other two mods in your load order to ensure it takes effect.
  • If you're using a mod manager, let it handle the file placement to avoid overwriting issues.

📊 Mod Details

Game
Oblivion Mods
Author
somebodys_kid
Version
1.0
Downloads
2,564
Endorsements
89
Category
Miscellaneous
Created
5/28/2009
Updated
5/28/2009

🔧 How to Install Oblivion Mods

Download from Nexus.

📖 Full step-by-step install guide for Oblivion →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Oblivion commands, item IDs, and more.

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