Auto 1st-3rd person view

⭐ ⭐ (114 endorsements) 📥 2,454 downloads 📌 v0.986 📅 1/6/2009
⚪ Last updated 2011

By kuertee · Miscellaneous

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 9/28/2011 📅 Created: 1/6/2009
⚠️ Install Order · 2 steps
1🛠️ OBSE — Oblivion Script Extender Download ↗
2🔧 UOP — Unofficial Oblivion Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 4.6% endorsement rate — high engagement, a strong quality signal
  • 🏆 #4 of 172 Miscellaneous mods in this game by downloads

📋 About This Mod

Name: Auto 1st-3rd person view Version: 0. 986 Date: 28 September 2011 Category: Miscellaneous Requirements: Oblivion Patch 1. 2. 0. 214, Oblivion Script Extender (OBSE): http://obse.silverlock.org/ Author(s): kuertee Source: http://www.tesnexus.com/downloads/file.php?id=21834 Changes since last update (0. 985) ================================= 0. 986, 28 September 2011: Bug-fix: Some \"canned\" animations that requires 3rd-person view (e.g. sitting on a chair, getting on a horse, feeding when a vampire, etc.) is interrupted by the mod in the previous version. This was a previous bug that was previously fixed. I.e. the player models doesn\'t actually sit on the chair. Fixed in this version. 0. 985, 24 September 2011: New feature: By default, only when attacking with a ranged weapon will trigger the \"okWithRanged\" condition. E.g. The player can now have the bow ready in third-person view and the mod will not switch to first-person view until the player starts to pull on the bow. Casting and using a staff is treated the same way. This can be turned off and the previous treatment returned by setting \"rangedConditionOnlyWhileShooting\" to \"0\" in the INI file. Description =========== Learns your point-of-view preferences in these situations: melee weapon out, ranged weapon out, combat, running, sneaking, swimming, in doors/dungeons, in cities, in the wild and switches the camera to those preferences. Note that the mod will not change the point-of-view itself until it detects your preferences. And when you set the point-of-view, it will persist until it detects a change to one of the conditions. So switch point-of-views as normal, and it will start to do it for you very soon after. And if you want a temporary change (e.g. in the wild, from 3rd to 1st to read a signpost), change it back because: 1. it won\'t change it back until a change to one of the conditions is detected and 2. it can\'t know whether your change was temporary or not. and that view will not be considered in determining your preference. Details ======= 1. The script runs once every second. 2. You can change the camera freely between 1st-person and 3rd-person. So change the camera as you would normally. 3. In time, the mod will learn your preferences and will change the camera for you. 4. Only when the status of these situations changes, will the camera be changed automatically. on horseback (isRidingHorse) has melee weapon out (IsWeaponOut && GetWeaponAnimType < 3) has ranged weapon out (IsWeaponOut && GetWeaponAnimType == 3) in combat (isInCombat), running (isRunning), sneaking (isSneaking), swimming (isSwimming), in doors or in dungeons (inInterior), in the wild (GetWorldSpace Tamriel), in cities 5. The list of conditions above is ordered in terms of priorities. A condition will have priority over those after it. E.g.: having a melee weapon out will set the view to your melee weapon preference

🤖 AI-enhanced — based on mod data

This mod learns your preferred camera view (first or third person) in different situations like combat, running, sneaking, swimming, and location types, then automatically switches to it. It's a quality-of-life tool for Skyrim players who want seamless view changes without manual toggling. With 114 endorsements and last updated in 2011, it's an older mod that may still work for many.

✨ Key Features

Automatically switches camera based on learned preferences for combat, running, sneaking, swimming, indoors/dungeons, cities, and the wild.
Learns your point-of-view preferences over time to customize the experience.
Covers multiple situational categories for comprehensive camera control.

📊 Pros & Cons

✅ Pros

  • Handy for players who hate manually toggling camera in different situations—set it once and it adapts.
  • Community-tested with 114 endorsements, so it's got a small but solid following.
  • Simple concept that can genuinely improve immersion and flow during gameplay.

⚠️ Cons

  • Last updated in 2011—likely outdated and may not work with current Skyrim versions or DLCs.
  • Learning mechanic might be finicky or require time to train, and there's no documentation on how it learns.
🎯 Is This For You?
For Skyrim players who want a more dynamic camera system without manual switching. If you're tired of toggling between first and third person in different situations, this mod aims to automate that. Skip if you're on a newer Skyrim version or prefer full manual control.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Since this mod is from 2011, check if it's compatible with your Skyrim version before installing—it may need tweaks for Special Edition.
  • Test the mod in a few different situations (combat, city, dungeon) to see how well it learns your preferences.
  • If you use a mod manager, install it manually by dropping files into your Data folder to avoid potential conflicts.

📊 Mod Details

Game
Oblivion Mods
Author
kuertee
Version
0.986
Downloads
2,454
Endorsements
114
Category
Miscellaneous
Created
1/6/2009
Updated
9/28/2011

🔧 How to Install Oblivion Mods

Download from Nexus.

📖 Full step-by-step install guide for Oblivion →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Oblivion commands, item IDs, and more.

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