Increased Draw Distance and LOD

⭐ ⭐ (591 endorsements) 📥 22,840 downloads 📌 v1.2 📅 8/23/2019
⚪ Last updated 2019

By Battou · Visuals and Graphics

⬇ Download Mod Source: Nexus Mods 📅 Updated: 8/24/2019 📅 Created: 8/23/2019
⚠️ Install Order · 1 step
1🛠️ AMUMSS — AMUMSS (script compiler) Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 2.6% endorsement rate — high engagement, a strong quality signal
  • 🏆 #12 of 37 Visuals and Graphics mods in this game by downloads

📋 About This Mod

Beyound update drasticly decreased already low model detail distance and draw distance. This mod tries to fix that. Terrain loda and detail draw distance increased about 5 times, also planet sooner switches to detailed terrain as you aproach it. Flora and rocks, crystals etc LOD distance increased adout 3 times, draw distance increased as far as I could, it seems to be somehow bind to terrain patche loading.

CAN BE VERY PERFORMANCE HEAVY!! Have not tested it on Low and Mid range PCs.

There is now 8 versions of the mod!

-Normal, with increased draw distance and LOD distance, but with standart grass draw distance.

-With increased grass draw distance.

-With no Fade in/out shader effect.

-With increased grass draw distance and no Fade in/out shader effect.

And LIGHT versions of ll four main versions thar have draw and LOD distances decreased x1/3 times compared to main mod versions. Must be more performance friendly.

Also added:

-Full version with increased grass draw distance, merged with True clouds and Slow clouds by Lo2k and applyed grass slope growth fix from Grass fix 4 mod by Exosolar (but not the whole mod).

-Light version with increased grass draw distance, no fade-in/out shader effect, merged with True clouds and Slow clouds by Lo2k and applyed grass slope growth fix from Grass fix 4 mod by Exosolar (but not the whole mod).

🤖 AI-enhanced — based on mod data

Increases terrain, flora, and rock LOD and draw distances up to 5x, with optional grass distance and no-fade variants. Includes light versions and merges with True Clouds and Grass Fix 4. Performance heavy, untested on low-end PCs.

✨ Key Features

Terrain LOD and detail draw distance increased about 5 times
Flora, rocks, and crystals LOD distance increased about 3 times
8 versions: normal, increased grass, no fade, and light variants
Full version merges True Clouds and Slow Clouds by Lo2k and applies grass slope fix from Grass Fix 4 by Exosolar
Light versions reduce draw/LOD distances by 1/3 for better performance

📊 Pros & Cons

✅ Pros

  • Community-trusted with 591 endorsements and over 22k downloads
  • Multiple configs let you balance visuals and performance
  • Merges popular mods for a one-stop install

⚠️ Cons

  • Author warns it can be very performance heavy, especially on low and mid-range PCs
  • Last updated in 2019 — may not be compatible with current game patches
  • No performance benchmarks provided for low-end hardware
🎯 Is This For You?
For players with high-end rigs who want to eliminate pop-in and see further. Also for those who want to combine draw distance improvements with True Clouds and grass fixes. Skip if you're on a low-end PC or prefer stable framerates over visual distance.
📦 Install:Easy· Under 5 minutes

💡 Beginner Tips

  • Start with the Light versions if you're unsure about performance — they reduce the distance boost by 1/3.
  • If you use other mods that alter terrain or grass, test load order to avoid conflicts.
  • The 'no fade' versions remove the fade-in/out shader effect, which can help with visual clarity but may look abrupt.

📊 Mod Details

Game
No Mans Sky Mods
Author
Battou
Version
1.2
Downloads
22,840
Endorsements
591
Category
Visuals and Graphics
Created
8/23/2019
Updated
8/24/2019

🔧 How to Install No Man\ Mods

Create /MODS/ folder in /GAMEDATA/PCBANKS/. Delete DISABLEMODS.TXT.

📖 Full step-by-step install guide for No Man\ →

Visit the official mod page for specific installation instructions for this mod.

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