MoonlightNVSE
⚪ Last updated 2024⚠️ Install Order · 6 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 0.6% endorsement rate
- 🏆 #9 of 131 Visuals and Graphics mods in this game by downloads
📋 About This Mod
In vanilla nights, after the sunset, sun stays at the west, slowly shifting towards the east. Problem? It's constantly emitting light, making it, and shadows, appear from nowhere.
MoonlightNVSE resolves this problem!
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[]Moon as the light caster both in FNV and GECK
[
]Light is based on the current phase. Brightest on the full moon, pitch black on none.Fixes:
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[]Fixes sunlight position in GECK
[
]Fixes sky in interiors marked as exteriors is not respecting the North Marker, making sun rise at south etc.Some slider comparison shots at different hours with DN Weathers by Qolore7
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[]20:00
[
]Midnight
Demo of moon phases affecting light strength:xyRlvcA2t4kRequirements:
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[]xNVSE - I think this one is obvious
[]lStewieAl's Tweaks and Engine Fixes - includes the sun position fix for FNV which is crucial for this to work
For weather mod authors:
Light strength multipliers for moon phases. You can customize them through SetGameSetting, or through the INI. GameSettings do not save to the INI.
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[]fMoonMult4 - Full moon - 1. 0
[]fMoonMult3 - Waning gibbous and Waxing gibbous - 0. 9
[]fMoonMult2 - Third quarter and First quarter - 0. 5
[]fMoonMult1 - Waning crescent and Waxing crescent - 0. 33
[]fMoonMult0 - New moon - 0
You can completely disable this feature through the INI, or usingSetGameSetting "iMoonPhaseBrightness" 0
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[]whole xNVSE server
[
]lStewieAl - for decompiled source code, wouldn't be possible without him[]yvile, c6 and Demorome - for helping me with the code
[]Qolore7 - for nice comparison images
- nice try karut, but you are not getting credited (for real though, this mod wouldn't exist without your laziness, lol)
Check out m
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[]fMoonMult4 - Full moon - 1. 0
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[]20:00
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[]Fixes sunlight position in GECK
MoonlightNVSE is a lightweight New Vegas mod that fixes moonlight so the moon acts as the light source at night instead of the sun, along with other sky-related bug fixes. With over 10,000 endorsements and 1.7 million downloads, it's a community staple for visual realism.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Huge community trust: 10,994 endorsements and 1.7M downloads.
- Simple, focused fix that dramatically improves night-time lighting.
- Actively maintained (last updated Feb 2024).
⚠️ Cons
- Requires NVSE, so you'll need to install that first.
- Only affects night lighting—no other visual overhauls included.
- May conflict with other mods that alter sky or lighting.
For Fallout: New Vegas players who want more realistic night lighting without a full overhaul. If you're tired of the sun lighting the moon, this is a must-have. Skip if you prefer vanilla lighting or don't want to bother with NVSE.
💡 Beginner Tips
- Install NVSE first—it's required and most mods depend on it.
- Use a mod manager like Vortex or Mod Organizer 2 to keep things tidy.
- Load order matters: place MoonlightNVSE after other lighting mods to avoid conflicts.
📊 Mod Details
- Game
- New Vegas Mods
- Author
- Wall_SoGB
- Version
- 2.00
- Downloads
- 1,738,589
- Endorsements
- 10,994
- Category
- Visuals and Graphics
- Created
- 7/28/2022
- Updated
- 2/25/2024
🧩 Commonly Used Together
Users add these mods to the same collections — a real compatibility signal, not an AI guess.
🔧 How to Install New Vegas Mods
Download from Nexus.
📖 Full step-by-step install guide for New Vegas →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for New Vegas commands, item IDs, and more.
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