Iron Sights Recoil Animations kNVSE
⚪ Last updated 2023⚠️ Install Order · 7 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 1.5% endorsement rate — high engagement, a strong quality signal
- 🏆 #34 of 175 Animation mods in this game by downloads
📋 About This Mod
Requirements:
-JIP LN NVSE
-ISControl Enabler
The original mod is not required. All credit goes to Hitman47101 for his work on the original mod. This mod was modified and reuploaded under the permission rules on the original page, which states that I'm allowed to modify and reupload the mod and its assets as long as credit is given.
This mod converts Iron Sights Recoil Animations by Hitman47101 to work via kNVSE/ISControl Enabler instead of the old replacement method. This means you shouldn't have to make patches for your weapon mesh mods anymore (I. E. WMX, which is what this mod was tested with). I made this out of sheer curiosity, as I used to use this mod but stopped at some point due to compatibility issues. Given the dynamic nature of kNVSE and ISControl Enabler, which have been released since I stopped using it, I gave it a shot to get these working again with these new frameworks.
If you find any bugs, please report them here. While I may not know exactly how to fix them, I'd like to see if this mod works just as well with WMX as with other vanilla mesh replacement mods. Therefore, I also consider this mod to be in beta, as I'm new to this framework and unsure if other mods similar to WMX work just as well or at all.
Most vanilla weapons are supported (see known issues), as well as DLC weapons. I've also added support for the Weathered 10mm Pistol that WMX gives you since it needs to swap it out.
Known issues:
-The . 44 magnum animations don't work if you use WMX. Sincerely don't know why, as the Mysterious Magnum works. Both seem to work if you use WMIM, from what I've been told.
-The Alien Blaster's animations work, but are very broken somehow. It'll be off-center when aiming, but center itself when firing.
-For whatever reason, the mod will not work the first time when a new game is started, and possibly not the first load after installing. Saving and restarting the game seems to fix it.
Preview video from the original mod page:
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This mod converts Hitman47101's Iron Sights Recoil Animations to work with the kNVSE/ISControl Enabler framework, making it compatible with modern New Vegas setups. It's a must-have for players who want enhanced recoil feedback while aiming down sights, with 672 endorsements and regular updates.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community favorite with 672 endorsements and over 43k downloads.
- Brings a classic animation mod up to date for modern mod setups.
- Enhances immersion with realistic recoil feedback.
⚠️ Cons
- Requires kNVSE and ISControl Enabler, adding extra setup steps.
- Only affects iron sights—no changes to hip-fire or scoped weapons.
For New Vegas players who want more immersive gunplay and already use kNVSE or are willing to install it. If you're a purist who prefers vanilla recoil, skip this—it's purely a visual/animation enhancement.
💡 Beginner Tips
- Make sure you have the latest kNVSE and ISControl Enabler installed before adding this mod.
- Use a mod manager like Mod Organizer 2 to keep your load order clean and avoid conflicts.
- If you're new to kNVSE, check its documentation for proper installation steps.
📊 Mod Details
- Game
- New Vegas Mods
- Author
- Bunslinger
- Version
- 2.0
- Downloads
- 43,598
- Endorsements
- 672
- Category
- Animation
- Created
- 3/6/2022
- Updated
- 1/7/2023
🧩 Commonly Used Together
Users add these mods to the same collections — a real compatibility signal, not an AI guess.
🔧 How to Install New Vegas Mods
Download from Nexus.
📖 Full step-by-step install guide for New Vegas →
Visit the official mod page for specific installation instructions for this mod.
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