Essential Vanilla Enhancements Merged
⬇ Download on Nexus ModsPreview

About This Mod
A collection of small vanilla-friendly gameplay improvements that have been fully merged, updated, and cleaned.
https://www.nexusmods.com/newvegas/mods/51664" rel="nofollow noopener" target="_blank">Essential Vanilla Enhancements
Requirements:
https://github.com/xNVSE/NVSE/releases/" rel="nofollow noopener" target="_blank">xNVSE (optional)
http://www.nexusmods.com/newvegas/mods/58277/?" rel="nofollow noopener" target="_blank">JIP LN NVSE Plugin (optional)
https://www.nexusmods.com/newvegas/mods/72541" rel="nofollow noopener" target="_blank">ShowOff xNVSE Plugin (optional)
Introduction
This is a merged and updated collection of various small mods or concepts, with a focus on compatibility and fitting seamlessly with the vanilla game. This is intended as a partner to https://www.nexusmods.com/newvegas/mods/73803" rel="nofollow noopener" target="_blank">Essential DLC Enhancements Merged.
Whilst the idea of a merged collection isn't new, this mod aims to only include uncontroversial and vanilla-friendly concepts, such that it will be suitable to use in any load order. No balance changes, no scope creep, and no questionable inclusions.
Also, no unnecessary Script Runner.
Description
Below is a list of other mods included in this collection, for which permissions were either open or have been received from the original authors. I highly recommend endorsing the originals to give the authors their due credit.
Included Mods
- []https://www.nexusmods.com/newvegas/mods/65794" rel="nofollow noopener" target="_blank">Adjusted Gambler Hats (Mid version) by https://www.nexusmods.com/newvegas/users/5114692?tab=user... rel="nofollow noopener" target="_blank">elr0y7 [/] []https://www.nexusmods.com/newvegas/mods/67836" rel="nofollow noopener" target="_blank">And Stay Back! Improved by https://www.nexusmods.com/newvegas/users/7397418?tab=user... rel="nofollow noopener" target="_blank">TrueVoidWalker (optional) - Complete remake: the script only becomes active when the perk is taken, and only runs when you swap shotgun ammo, rather than it running on every hit; the original perk entry point is manipulated, removing the need to edit the perk; the new script is not affected by the fringe case where you could throw a grenade, swap to a shotgun, and then the grenade explosion being counted as a shotgun hit. Fixed mathmatical error in the original script, which meant that slugs were significantly more likely to cause a knockdown.[/] []https://www.nexusmods.com/newvegas/mods/67959" rel="nofollow noopener" target="_blank">Better Bleed Me Dry by https://www.nexusmods.com/newvegas/users/37991920?tab=use... rel="nofollow noopener" target="_blank">baddarkl - New and slightly altered version that doesn't include a new quest script.[/] []https://www.nexusmods.com/newvegas/mods/41147" rel="nofollow noopener" target="_blank">Better Caravan Game Limit for Merchants by https://www.nexusmods.com/newvegas/users/2259485?tab=user... rel="nofollow noopener" target="_blank">Yukichigai /https://www.nexusmods.com/newvegas/users/13822205?tab=use... rel="nofollow noopener" target="_blank">PushTheWinButton (optional) - Updated and completely remade version that was previously part of http://https://www.nexusmods.com/newvegas/mods/61592" rel="nofollow noopener" target="_blank">JSawyer Ultimate . The caravan game limit is reset now based on the default vendor restock, rather than the respawn timer, which is different and could result in the game limit being reset before the merchant's money pool was.[/] []https://www.nexusmods.com/newvegas/mods/39622" rel="nofollow noopener" target="_blank">Bryce Anders Companion Inventory by https://www.nexusmods.com/newvegas/users/2259485?tab=user... rel="nofollow noopener" target="_blank">Yukichigai - Fixed so that it actually works, as the original mod didn't. Made it so that Bryce gives your items back when he leaves after Motor Runner is killed. Removed the change to Bryce's script, as it was not required.[/] []https://www.nexusmods.com/newvegas/mods/66637" rel="nofollow noopener" target="_blank">Burden to Bear Original by https://www.nexusmods.com/newvegas/users/7397418?tab=user... rel="nofollow noopener" target="_blank">TrueVoidWalker (optional) - Made optional and corrected the speed multipliers and calculation for the perk, as the result would be slightly off from fully counteracting the armour speed penalty in the original. I recommend https://www.nexusmods.com/newvegas/mods/96823" rel="nofollow noopener" target="_blank">Burden to Bear Restored NVSE instead, as it is implemented in the game's code.[/] []https://www.nexusmods.com/newvegas/mods/63623" rel="nofollow noopener" target="_blank">Burning Campfire Redone by https://www.nexusmods.com/newvegas/users/972816?tab=user+... rel="nofollow noopener" target="_blank">sagittarius22 (optional) - Complete remake of the concept. Improvements: all scripting is done via events, meaning no objects are edited; support for Honest Hearts campfires added; no use of PlaceAtMe function calls at all; the fire will stay lit for one in-gam
...
Mod Details
- Game
- Fallout: New Vegas
- Author
- PushTheWinButton and the New Vegas Mafia
- Version
- 1.5.1
- Downloads
- 1,200,875
- Endorsements
- 6,066
- Category
- Gameplay Effects and Changes
- Last Updated
- 4/29/2026
How to Install FNV Mods
Use Vortex or MO2. NVSE + 4GB Patcher required.
Visit the Nexus Mods page for specific installation instructions for this mod.
⭐ Rate & Review
FAQ
Is Essential Vanilla Enhancements Merged safe to download?
Linked from Nexus Mods which scans all files for viruses. Always download from the official source.
Does this mod work with the latest game update?
Last updated 4/29/2026. Check the official download page for version compatibility.
Where can I learn more about FNV modding?
Check our complete FNV modding tools guide for step-by-step setup instructions.