YARR - Yet Another Race Revamp

⭐ — (1 endorsements) 📥 43 downloads 📌 v1.1 📅 10/28/2025
🟡 Updated this year

By ExoCalibre · Races, Classes, and Birthsigns

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 10/28/2025 📅 Created: 10/28/2025
⚠️ Install Order · 2 steps
1🛠️ MWSE — Morrowind Script Extender Download ↗
2🔧 MCP — Morrowind Code Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 🏆 #98 of 111 Races, Classes, and Birthsigns mods in this game by downloads

📋 About This Mod

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YARR - Yet Another Race Revamp

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Author: ExoCalibre

Version: 1. 0

Date: 16/10/25 (DD/MM/YY)

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DESCRIPTION

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This mod was made by me, originally for me. It modifies and alters all 10 vanilla races, and a few more from Tamriel_Data, not including the various Khajiit subraces.

A full description of all changes can be found in the 'change_1. 0.log' file.

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Requirements

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- Morrowind

- Bloodmoon

- Tamriel_Data v12 or higher

Note that Tamriel Rebuilt is not a requirement.

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Installation

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Place the mod folder into Data Files or install with a mod manager.

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Compatibility

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Incompatible with other race-revamping mods that edit the vanilla races or Tamriel_Data races that this mod also edits. Birthsigns and classes are compatible.

Compatible with Project: Cyrodiil and Tamriel Rebuilt, of course. Skyrim: Home of the Nords is untested.

Probably compatible with OpenMW. I don't and will never use OpenMW, so compatibility is untested. As this mod doesn't use MWSE, I would say it's compatible, but again, no OpenMW.

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Permissions

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- You may not upload this on any site without my express permission.

- You may not merge or repackage this mod into another mod. Instead, list it as a requirement and link to its download page.

- You may include this mod in collections and modlists. However, do not combine this mod with other mods.

- You may modify this mod for personal, private use (I can't stop you :D).

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Author: ExoCalibre

Contributors: Tamriel Rebuilt team for Tamriel_Data

Tools Used: The Elder Scrolls Construction Set

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RACE CHANGES

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Abilities merged into two:

- Water Breathing, Swift Swim 100pts, Resist Poison 100pts, Resist Common Disease 80pts, Fortify Maximum Magicka 50% added

- Chameleon 30pts/60s, Sanctuary 10pts/60s, Drain Strength    100pts/60s, Feather 1800pts 60s, Fortify Speed 100pts/60s, Restore Health 5-10pts/30s added

Skill Bonuses:

Alchemy - 5

Athletics - 10

Light Armor - 10

Mysticism - 5

Notes: Probably a little overpowered, but Scale-Shed is just a panic button, h

📊 Mod Details

Game
Morrowind Mods
Author
ExoCalibre
Version
1.1
Downloads
43
Endorsements
1
Category
Races, Classes, and Birthsigns
Created
10/28/2025
Updated
10/28/2025

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