Vanilla-like Birthsigns and Races Rebalance

⭐ — (4 endorsements) 📥 121 downloads 📌 v1.1 📅 4/21/2022
🟠 Updated over a year ago

By Sundacz · Races, Classes, and Birthsigns

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 3/3/2025 📅 Created: 4/21/2022
⚠️ Install Order · 2 steps
1🛠️ MWSE — Morrowind Script Extender Download ↗
2🔧 MCP — Morrowind Code Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 🏆 #13 of 111 Races, Classes, and Birthsigns mods in this game by downloads

📋 About This Mod

My own very vanilla-like vision of balanced birthsigns

There are lots of birthsigns rebalance mods. They range from overpowered to those that do not resemble the original vision of the game at all. I wasn't happy with any of them, so I made my own while trying to keep the dev's original idea.

Personality and Endurance bonuses reduced from 25 to 15  // I always thought that 50 bonus to stats was OP.

Sanctuary increased from 10 to 15   // Thief was a mediocre sign, so I boosted its effect

Speed bonus reduced to 20, +10 Strength added   // I felt that something more than a Speed bonus should be added (horses are strong), also Lady gives now overall 30 stat bonus so I balanced that

Mara's Gift healing increased from 100 to 150 and now also restores all attributes; blessed touch duration increased from 30s to 45s   // More useful, while staying close to vanilla

Tower Key improved from 50 to 80  // Tower is a strange one, I think 50 points was underwhelming

Added +15 Willpower  // I considered Mage to be the weakest of magicka boosting signs so I added a passive Willpower bonus

Lover's Kiss changed to touch, duration reduced from 60s to 30s.  // Lover's Kiss was OP in the early/mid game so I tuned it down a little

Star Curse is now ranged, duration changed from 30s to 45s; added 45s of 1 point fire damage // Ok, that sign is still rather weak, but I didn't want to change it too drastically

Blood of the North is now a power, it's duration increased from 30s to 60s; weakness to fire reduced from 100% to 75%; 1 point of constant passive health and fatigue regen  // I wanted to preserve TROLL in Trollkin so I only tuned down fire weakness a little, and I boosted special spell to resemble passive regeneration

Added 10% resist normal weapons // Warrior was somewhat decent, so I added one more useful effect

Added 60s of fortify sneak and athletics(20pts) and 10 pts of sanctuary to moonshadow  // Sneak bonus is a form of additional security(in case you touch that kwama egg while invisible in a lair full of bandits, also it helps with pickpocketing) and athletics lets you infiltrate faster

Apprentice and Atronach unchanged  // These two are quite good and balanced

Races plugin:

Attribute and skills without changes, powers removed, new passive effects added instead

📊 Mod Details

Game
Morrowind Mods
Author
Sundacz
Version
1.1
Downloads
121
Endorsements
4
Category
Races, Classes, and Birthsigns
Created
4/21/2022
Updated
3/3/2025

🔧 How to Install Morrowind Mods

Download from Nexus.

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