SOV_Data
🟡 Updated this year⚠️ Install Order · 2 steps
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🔍 Analysis
- 👍 0.5% endorsement rate
- 🏆 #10 of 17 Modders Resources and Tutorials mods in this game by downloads
📋 About This Mod
SOV_Data is a Morrowind modders' resource for creating colder, snowy biomes set in the north of Sheogorad and the Sea of Ghosts, or adding more variety to landscapes set in Sheogorad and Azura's Coast.
Previously a part of the mod Secret of Vilmuhn by GrumblingVomit and MassiveJuice, the assets have now been forked off into their own separate ESM so they can be used independently of Secret of Vilmuhn. SOV_Data features a large number of retextured and reworked assets from OAAB_Data and Tamriel_Data, without which neither it nor Secret of Vilmuhn would be possible.
Features
- Retextured Nord barrow exterior and interior sets, using regional AC/SG rock textures instead of the Skyrim-style rock used in Tamriel_Data's Nord barrows. This gives a more localized flavour to the ruins of ancient Nordic forts and barrows which might be found in the north of Vvardenfell - remnants of its ancient Nordic occupation.
- Menhir variants based on retextured Bloodmoon rocks, as a way to break up the monotony of vanilla's endlessly repetitive menhirs. Includes more snowy variants of menhirs based on Bloodmoon rocks.
- New AC/SG cliffs and rocks based off various OAAB and TD cliffs, including large boulders and grassy-rocks found in SHoTN. Includes snowy variants.
- New AC/SG interior cave set, based off OAAB's freeform cave set, utilising AC Darkstone textures for a unique spin on Morrowind caves.
- New landscape textures
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[]GVMJ_AC_Darkgravel_Snow: Snowy variant of vanilla's Tx_land_darkgravel
[
]GVMJ_dwrv_road_snow: Snowy variant of OAAB_Data's AB_tx_DwrvRoadDirt[]GVMJ_DS1_SnwIce: A rework of Tx_BM_snow_rock_01 with the ice-layer instead laid over the vanilla Tx_land_darkstone01. Useful for icy mountain-peaks
LicenseThis work is licensed under a Creative Commons Attribution-ShareAlike 4. 0 International License.
Credits
[]Tamriel_Data: a huge number of assets from Tamriel Rebuilt and Project Tamriel have been adapted for this mod, so an enormous thank you to all the members there for allowing us to adapt these meshes for Secret of Vilmuhn. Some examples are the retextured Nord Barrow set and grassy rocks from SHOTN, or the mountain peak meshes from TR and PC.
[*]OAAB_Data: a large number of OAAB_Data meshes ha
SOV_Data is a Morrowind modders' resource for creating colder, snowy biomes in the north of Sheogorad and the Sea of Ghosts, or adding variety to landscapes in Sheogorad and Azura's Coast. With 105 endorsements and 20,039 downloads, it's a niche but popular tool for mod authors.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Solid community trust with 105 endorsements and over 20k downloads.
- Fills a specific niche for cold biome creation in Morrowind.
- Useful for mod authors looking to expand landscape variety.
⚠️ Cons
- Not for players—requires modding knowledge to use effectively.
- Limited to specific regions (Sheogorad, Azura's Coast), not a general-purpose resource.
- No detailed documentation or usage instructions provided in the description.
For Morrowind mod authors who want to create snowy or varied landscapes in the northern regions. Skip if you're a player looking for gameplay changes—this is a behind-the-scenes resource.
💡 Beginner Tips
- If you're new to modding, study how existing mods use SOV_Data to understand its structure.
- Use the Morrowind Construction Set to preview how the data affects landscape generation.
- Check the mod's comments section for community examples and troubleshooting.
📊 Mod Details
- Game
- Morrowind Mods
- Author
- MassiveJuice
- Version
- 1.1
- Downloads
- 20,039
- Endorsements
- 105
- Category
- Modders Resources and Tutorials
- Created
- 10/10/2024
- Updated
- 1/2/2026
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