Soul Power Scaling for Constant Effect Enchantments (MWSE)
🟡 Updated this year⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 🏆 #8 of 45 Magic mods in this game by downloads
📋 About This Mod
Scales the magnitude of constant effect enchantments with the power of the soul used, making which soul you use a lot more impactful.
The magnitude of constant effect enchantments you make or commission will be multiplied by the power of the soul used and divided by a configurable number. By default, this number is 400, but it can be set to anything from 100 to 500.
In addition to being able to use the special souls on CEs without wasting them, this also naturally balances out mods that allow you to apply CEs regardless of the strength of the soul used, such as Enchanting Tweaks.
Note that you cannot see the multiplier or altered values in the enchanting menu, the mod takes effect only when you succeed at enchanting the item. Especially poor magnitude and soul combos can result in a magnitude of 0 (useful if you want to get Slowfall 0).
This mod is for MWSE. If you play on OpenMW, use Enchantment Cost Rebalance instead, it includes similar functionality.
📊 Mod Details
- Game
- Morrowind Mods
- Author
- UndeadKnight64
- Version
- 1.0
- Downloads
- 119
- Endorsements
- 4
- Category
- Magic
- Created
- 12/1/2025
- Updated
- 12/1/2025
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