Skill Increase GMST Fix
⚪ Last updated 2020⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 1.7% endorsement rate — high engagement, a strong quality signal
- 🏆 #18 of 45 Bug Fixes mods in this game by downloads
📋 About This Mod
Skill Increase GMST Fix
This mod fixes several engine bugs related to GMSTs used when raising skills via NPC training and skill books.
When a skill is raised via practice the following GMSTs are applied:
If it's a major skill, the game adds iLevelupMajorMult to your progress to next level and iLevelupMajorMultAttribute to your progress toward a level-up multiplier for that skill's governing attribute.
If it's a minor skill, it uses iLevelupMinorMult and iLevelupMinorMultAttribute, respectively.
Miscellaneous skills don't add to level-up progress, but do add to the attribute multiplier, so they just use iLevelupMiscMultAttriubte .
Unfortunately, this is not how books and training are implemented. Instead, major skills use iLevelupMinorMult for both level and attribute progress, and minor skills use iLevelupMajorMult for both. Yes, they used the same value twice and got major and minor mixed up.
Does it matter? If you're playing a straight vanilla game, then it really doesn't and you don't need this mod. All of the above mentioned GMSTs are 1 by default, so this bug doesn't have any impact on how your character progresses. However, if you want to make or play a mod that tweaks any of these values, you'll see very different behavior between skills that increase via practice and those raised by training or books.
Please review the readme for more details.
Requirements & Installation:
Note: This mod uses the pre-release 2. 1 branch of MWSE, currently in development.
This mod requires Morrowind Graphic Extender (MGE-XE) 0. 10. 1 or later and the latest nightly build of MWSE.
To install the mod, extract the archive into your .\Data Files folder. There is no ESP to activate.
This mod fixes a bug in The Elder Scrolls IV: Oblivion where Game Setting (GMST) values are not applied correctly when a skill is increased through NPC training or skill books. It's a small, focused bug fix with 503 endorsements and 29,037 downloads, last updated in May 2020.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved fix with 503 endorsements and nearly 30k downloads.
- Addresses a specific, annoying bug that affects skill progression.
- Lightweight and focused—does exactly what it says without extra bloat.
⚠️ Cons
- Last updated in 2020—may not be compatible with the latest Oblivion patches or mod setups.
- Niche fix—only relevant if you actually use NPC training or skill books regularly.
For Oblivion players who rely on NPC training or skill books to level up and want their skill increases to work as intended. Skip if you never use those mechanics or if you're playing with heavy mod overhauls that might already address this.
💡 Beginner Tips
- If you're using a mod manager like OBMM or Wrye Bash, install this mod through it to keep your load order clean.
- Make sure to place this mod after any mods that alter GMST values to ensure the fix takes priority.
- If you're playing on Steam, verify your game version is up to date before installing, as the mod was last updated in 2020.
📊 Mod Details
- Game
- Morrowind Mods
- Author
- Merzasphor
- Version
- 1.0
- Downloads
- 29,037
- Endorsements
- 503
- Category
- Bug Fixes
- Created
- 5/14/2020
- Updated
- 5/14/2020
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