Simple Always Hit Script for Player
🟡 Updated this year⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 🏆 #133 of 348 Gameplay mods in this game by downloads
📋 About This Mod
A very simple one-time script that adds a Fortify Attack 100 spell onto the player so Melee and Ranged attacks always hit. Works mid-game or when creating a new character. Works with custom races (but only for the player). Does not edit
Cleaned with tes3cmd. Works with Vanilla Morrowind / OpenMW
Description
Technically there's an old mod that does this, however that mod doesn't work for when you create a new character. I made this mod from scratch and takes into account if you finished character generation.
Installation instructions
Just copy the esp file on Data Files folder, enable it.
Why did I create this?
I wanted to use Better Balanced Combat but I don't like that it edits races and creatures and other stuff. I understand why they did it though, sadly as of now there's no "clean" way to implement a mod like that. Maybe further advancements in OpenMW will net us a mod that will do something like that.
Why not make NPCs and Creatures always hit as well?
I don't know how to do that without editing the races and creatures which has the potential to break/be incompatible with mods if you edit the creatures.
Won't this make the game unbalanced?
📊 Mod Details
- Game
- Morrowind Mods
- Author
- MithrasRevan
- Version
- 1
- Downloads
- 86
- Endorsements
- 3
- Category
- Gameplay
- Created
- 5/29/2026
- Updated
- 5/29/2026
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