Savepoints

⭐ — (3 endorsements) 📥 110 downloads 📌 v1.1 📅 11/12/2025
🟡 Updated this year

By me · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 11/12/2025 📅 Created: 11/12/2025
⚠️ Install Order · 2 steps
1🛠️ MWSE — Morrowind Script Extender Download ↗
2🔧 MCP — Morrowind Code Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 🏆 #74 of 348 Gameplay mods in this game by downloads

📋 About This Mod

Adds savepoints to the game. Saving is now limited to specific places.

This mod adds savepoints to the game, based on the ones in Grand Theft Auto: San Andreas.

They are represented by floating, spinning floppy disk models.

Saving at any time is impossible. In order to save you need to walk into a savepoint which makes saving possible for a few seconds.

There is an alternate version available, with a half open book model and a pen writing sound.

The save points are placed in:

  • []Towns (usually near the entrance, the silt strider port, the docks or the roadsign/banner), there can be multiple depending on size of the town

    []Outside temples and imperial forts

    []Outside/inside of most guildhalls

    []Inside all the Vivec City plazas

    []Some abandoned houses or other areas fitting for squatting (abandoned shack, island near Khuul)

    []Before areas with boss fights

    []Before paths of no return (Areas inside Mortrag Glacier)

    []Central places in Mournhold dungeons (Various sewers, Norenen-dur, Bamz-Amschend)

    []A few are placed in Sotha Sil, as you cannot leave it before beating the boss fights

    []Some other important places (Castle Kaarstag, outside Caius' House)

Some will only appear after quest progression (Ahnassi, Raven Rock)

I haven't tested most of these, so please inform me if a save point is placed incorrectly or if there are any other problems.

Some technical stuff on how this works:

The game has a global value that is used during character creation that's called "ChargenState".

Having it at 1 teleports you on the boat with your menus and controls disabled, then its set to 10 up until you finish the chargen.

Having it above 0 after character generation makes the game behave weirdly and disables your menus.

If it is precisely -1, it means you can save.

Having it below -1, has it so you can't save but the game still functions normally. That's how I made it work.

📊 Mod Details

Game
Morrowind Mods
Author
me
Version
1.1
Downloads
110
Endorsements
3
Category
Gameplay
Created
11/12/2025
Updated
11/12/2025

🔧 How to Install Morrowind Mods

Download from Nexus.

📖 Full step-by-step install guide for Morrowind →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Morrowind commands, item IDs, and more.

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