Refined Alchemy
🟡 Updated this year⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 🏆 #242 of 348 Gameplay mods in this game by downloads
📋 About This Mod
Immersive ingredient knowledge for OpenMW: effects you discover stay known independent of your Alchemy skill. New brewing window with craft log, configurable potion names, recipe hints and apparatus tooltips.
An alchemy overhaul for Morrowind on OpenMW (0. 51+). Discover ingredient effects like an alchemist, brew in a redesigned window that shows what you're making, and never lose what you've learned.
WHY YOU MAY WANT IT
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[]Learn effects like an alchemist, not from a menu. Uncover an ingredient's powers by eating it, by mixing unknown ingredients and seeing which effects they share, or by leveling Alchemy. And once you've discovered an effect, you keep it forever — even if your skill later drops.[/]
[]Brews that can surprise you — for good or ill. A shaky hand can taint a potion with a random harmful side-effect (you set how risky brewing is). Combine complementary effects — Restore + Fortify Health, Resist Fire + Fire Shield — and synergy rewards you with a stronger brew.[/]
[]A brewing window that actually helps. Roomy and vanilla-styled: it shows the real resulting effects, a live name for the potion you're about to make, your last brew, an ingredient filter and batch brewing — all before you commit.[/]
[]Spot good pairings instantly. Ingredients in the grid that share a known effect with your current selection are highlighted.[/]
[]Know what your tools do. Hover any apparatus to read exactly how it changes the brew — mortar, alembic, retort, calcinator.[/]
[]Brew real poisons. Normally apparatus weaken harmful effects; for a pure poison Refined Alchemy flips that, so your tools make the poison stronger, not weaker.[/]
[]Potions that make sense. A potion is named after its main effect plus its quality — and you pick which effect that is by clicking it in the list. Install Potions Refined and your brews take its found-potion names too.[/]
FEATURES IN DETAILS
1. Discovering effects
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[]Learn an ingredient's first effect by eating it.[/]
[]Learn by brewing: every ingredient in a successful potion is credited for the effects that made it in (a batch of N potions counts as N).[/]
[]Learn by skill: crossing an Alchemy threshold (15 / 30 / 45 / 60) reveals that effect slot on everything you own or have handled.[/]
[]A configurable learn threshold decides how many confirmations an effect needs. A short message and sound announce each new discovery.[/]
[]Random side-effects (optional): with the Negative effects failure mode, a bad roll adds a random harmful effect to the potion. The chance drops with higher Alchemy, Intelligence, Luck and Fatigue. A stricter mode can also spoil the batch entirely.[/]
[*]Synergy (optio
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[]Learn an ingredient's first effect by eating it.[/]
📊 Mod Details
- Game
- Morrowind Mods
- Author
- kapitansen
- Version
- 1.0.0
- Downloads
- 55
- Endorsements
- 2
- Category
- Gameplay
- Created
- 7/9/2026
- Updated
- 7/9/2026
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