Reasonable Birthsign Tweaks

⭐ — (6 endorsements) 📥 64 downloads 📌 v1.1 📅 7/13/2024
⚪ Last updated 2024

By brytenvvealda · Races, Classes, and Birthsigns

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 7/13/2024 📅 Created: 7/13/2024
⚠️ Install Order · 2 steps
1🛠️ MWSE — Morrowind Script Extender Download ↗
2🔧 MCP — Morrowind Code Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 🏆 #77 of 111 Races, Classes, and Birthsigns mods in this game by downloads

📋 About This Mod

A simple mod that reworks Birthsign bonuses and removes active abilities (with the exception of the Tower and the Serpent)

REASONABLE BIRTHSIGN TWEAKS

The tweaks in this mod are largely based on Mundus - A Standing Stone Overhaul by Simonrim Team, although they're quite different. Partially due to the fact that the magic system in Skyrim is completely different and many of the effects are impossible or very difficult to reproduce in Morrowind and Oblivion (and vice versa), so I tried to replace them with the most suitable and similar effects that would fit the game and wouldn't create an imbalance. I've been playing with these changes for quite some time now and decided to share because other mods for improving Birthsigns either change the signs too radically, or tweak them in a direction that I don't like. Outright weak Birthsigns have been strengthened, outright strong ones have been weakened. All active spells and powers have been removed (excluding the Tower and the Serpent).

BIRTHSIGNS

APPRENTICE (no changes)

Fortify Maximum Magicka (x1. 5)

Weakness to Magicka (50 pts)

Fortify Maximum Magicka (x2. 0)

Spell Absorption (25 pts)

Stunted Magicka

Fortify Endurance (10 pts)

Fortify Willpower (10 pts)

Fortify Strength (10 pts)

Fortify Endurance (10 pts)

Resist Magicka (10 pts)

Fortify Personality (10 pts)

Fortify Willpower (5 pts)

Fortify Agility (5 pts)

MAGE (no changes)

Fortify Maximum Magicka (x0. 5)

Fortify Intelligence (10 pts)

Fortify Conjuration (10 pts)

Fortify Mysticism (10 pts)

Fortify Alchemy (10 pts)

Resist Poison (50 pts)

Resist Paralysis (50 pts)

Power: Star-Curse (Poison 5 pts for 30 secs on Touch, Paralyze for 30 secs on Touch, Damage Fatigue 50 pts for 3 secs on Self)

Fortify Sneak (10 pts)

Sanctuary (25 pts)

Fortify Speed (10 pts)

Fortify Endurance (10 pts)

Fortify Luck (10 pts)

Fortify Agility (10 pts)

Fortify Security (10 pts)

Power: Tower Key (Open 100 pts on Touch, Detect Key 200 pts for 60 secs, Detect Enchantment 200 pts for 60 secs)

Fortify Attack (10 pts)

Resist Normal Weapons (10 pts)

Vanilla effects for comparison

APPRENTICE

(no changes)

Fortify Maximum Magicka (x1. 5)

Weakness to Magic

📊 Mod Details

Game
Morrowind Mods
Author
brytenvvealda
Version
1.1
Downloads
64
Endorsements
6
Category
Races, Classes, and Birthsigns
Created
7/13/2024
Updated
7/13/2024

🔧 How to Install Morrowind Mods

Download from Nexus.

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