Reasonable Birthsign Tweaks
⚪ Last updated 2024⚠️ Install Order · 2 steps
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🔍 Analysis
- 🏆 #77 of 111 Races, Classes, and Birthsigns mods in this game by downloads
📋 About This Mod
A simple mod that reworks Birthsign bonuses and removes active abilities (with the exception of the Tower and the Serpent)
REASONABLE BIRTHSIGN TWEAKS
The tweaks in this mod are largely based on Mundus - A Standing Stone Overhaul by Simonrim Team, although they're quite different. Partially due to the fact that the magic system in Skyrim is completely different and many of the effects are impossible or very difficult to reproduce in Morrowind and Oblivion (and vice versa), so I tried to replace them with the most suitable and similar effects that would fit the game and wouldn't create an imbalance. I've been playing with these changes for quite some time now and decided to share because other mods for improving Birthsigns either change the signs too radically, or tweak them in a direction that I don't like. Outright weak Birthsigns have been strengthened, outright strong ones have been weakened. All active spells and powers have been removed (excluding the Tower and the Serpent).
BIRTHSIGNS
APPRENTICE (no changes)
Fortify Maximum Magicka (x1. 5)
Weakness to Magicka (50 pts)
Fortify Maximum Magicka (x2. 0)
Spell Absorption (25 pts)
Stunted Magicka
Fortify Endurance (10 pts)
Fortify Willpower (10 pts)
Fortify Strength (10 pts)
Fortify Endurance (10 pts)
Resist Magicka (10 pts)
Fortify Personality (10 pts)
Fortify Willpower (5 pts)
Fortify Agility (5 pts)
MAGE (no changes)
Fortify Maximum Magicka (x0. 5)
Fortify Intelligence (10 pts)
Fortify Conjuration (10 pts)
Fortify Mysticism (10 pts)
Fortify Alchemy (10 pts)
Resist Poison (50 pts)
Resist Paralysis (50 pts)
Power: Star-Curse (Poison 5 pts for 30 secs on Touch, Paralyze for 30 secs on Touch, Damage Fatigue 50 pts for 3 secs on Self)
Fortify Sneak (10 pts)
Sanctuary (25 pts)
Fortify Speed (10 pts)
Fortify Endurance (10 pts)
Fortify Luck (10 pts)
Fortify Agility (10 pts)
Fortify Security (10 pts)
Power: Tower Key (Open 100 pts on Touch, Detect Key 200 pts for 60 secs, Detect Enchantment 200 pts for 60 secs)
Fortify Attack (10 pts)
Resist Normal Weapons (10 pts)
Vanilla effects for comparison
APPRENTICE
(no changes)
Fortify Maximum Magicka (x1. 5)
Weakness to Magic
📊 Mod Details
- Game
- Morrowind Mods
- Author
- brytenvvealda
- Version
- 1.1
- Downloads
- 64
- Endorsements
- 6
- Category
- Races, Classes, and Birthsigns
- Created
- 7/13/2024
- Updated
- 7/13/2024
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