Races Retweaked for OpenMW
⚪ Last updated 2020⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 🏆 #9 of 111 Races, Classes, and Birthsigns mods in this game by downloads
📋 About This Mod
A .omwaddon file created through OpenMW-CS which only tweaks and buffs some racial powers, heights, and weights for those using an otherwise vanilla playthrough. I believe it can be used for the original engine as well, simply rename the
-Races Retweaked for OpenMW-
Hello! This is my first ever mod, and my first Elder Scrolls game mod, so I hope you enjoy! :D
As the title suggests, this mod is intended for OpenMW, but I believe the file can work for the vanilla engine. This mod aims to modify some vanilla racial powers and abilities alongside adding new powers and abilities, more or less to my own personal taste. I don't know just how balanced this is, so feedback is HIGHLY appreciated.
NOTES
I did not change the Argonian Water Breathing and Khajiit Night Eye spells as to allow full compatibility with this mod by PhDinSorcery: https://www.nexusmods.com/morrowind/mods/44948. Their mod makes those spells toggleable abilities, and while it's not required for my mod, I highly if not absolutely recommend to use it alongside my and any other racial mods. Also, I changed the Argonian skill bonus of Illusion to Restoration, it just made more sense to me. Other than that, anything you don't see below has been left as it was in the vanilla game.
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INSTALLATION
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Create a folder titled `data` inside of `X:\Users\username\Documents\My Games\OpenMW` and place the .omwaddon file in there. When you open the OpenMW launcher, click on Data Files and the plug-in should be at either the very top or at the very bottom of the content list. Simply tick the box left of the file to enable.
RACE POWERS
For changes in race physicality, please check the pinned mod image.
Tweaked Powers
New Powers
No vanilla powers changed.
Histskin: Regenerate Health by 5 points for 60 seconds.
Dragon Skin: Now casts Shield for 80 points for 60 seconds.
None added.
Ancestor Guardian: Now casts Sanctuary for 25 points for 60 seconds, and gives the caster a resistance to normal weapons ranging from 50 to 75 points for 45 seconds.
Ancestor Wrath: Fortifies all Dark Elf racial combat skill bonuses for 10 points each for 60 seconds.
Ancestor Summon: Summons an Ancestral Ghost for one real-time day. (If you can cast heal companion spells, this could be extra handy!)
No vanilla powers changed.
Highborn: Regenerate Magicka by 10 points for 60 seconds.
Voice of the Emperor: Now casts Charm for 50 points in a target area of 25 feet.
Empirical Thrall: Fortify all skills (with the exception of the schools of magic) by 10 points for 45 seconds.
No changes to vanilla.
Eye of Agility: Casts Sanctuary for
📊 Mod Details
- Game
- Morrowind Mods
- Author
- Cybernyde
- Version
- 1.1
- Downloads
- 126
- Endorsements
- 7
- Category
- Races, Classes, and Birthsigns
- Created
- 5/26/2020
- Updated
- 5/27/2020
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