QuestChanges - Vassir-Didanat Ebony Mine Expanded
🟡 Updated this year⚠️ Install Order · 2 steps
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Preview

🔍 Analysis
- 🏆 #82 of 131 Quests and Adventures mods in this game by downloads
📋 About This Mod
This mod takes the existing framework for the Vassir-Didanat Mine quest and expands on it. The main feature is a new cavern added between the front door and the actual ebony mine itself that you must get through before you get the quest
The primary feature of this mod is the addition of depth to the Vassir-Didanat Mine quest. In the base game, the quest extremely shallow and the reward is far too strong for how easy it is. I wanted to make it more interesting, easier to follow and appropriately rewarding. This mod is not very complicated and the quest isn't much longer, but it feels more complete than before.
- Difficulty has been increased by adding an extra cave area with some enemies that you must get through to find the actual ebony mine. You start the quest by entering the ebony area through the door in the cave. You can't just walk into a random cave and leave immediately with no fighting anymore. The enemies are a bit higher level than the fire atronachs that used to inhabit Vassir-Didanat, so come prepared. The door has a warning on it for a reason.
- The new cave area also has a short, simple quest involving an NPC who is otherwise irrelevant in the game. This additional quest has a small reward, but it helps tie the Vassir-Didanat quest together by directing you in the right direction to continue it. The base game offers very little guidance for people who haven't completed this quest before.
- I have made some modifications to the dialogue topics so you can figure out how to continue the quest without much difficulty, if you are used to how other quests usually work in this game. Ask around until you find the right people to talk to.
- I have changed the rewards you get at the end of the quest. You now receive a reward that should be useful for all characters, and the reward is much less powerful than a free endgame weapon.
Requirements
Bloodmoon for compatibility purposes, this mod doesn't edit any Bloodmoon data though
Compatibility
Should work fine with everything that isn't trying to change the same stuff. Let me know if you find something incompatible, if it isn't obvious they are incompatible from looking at it. The front door of the cave is locked with my mod, so you don't need to use another mod that locks it.
Other
I always appreciate feedback on my mods, please let me know what you think.
📊 Mod Details
- Game
- Morrowind Mods
- Author
- Haethei
- Version
- 1.0
- Downloads
- 65
- Endorsements
- 5
- Category
- Quests and Adventures
- Created
- 12/15/2025
- Updated
- 12/15/2025
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