Propylon Passion Patch

⭐ — (7 endorsements) 📥 130 downloads 📌 v1.4 📅 2/24/2026
🟡 Updated this year

By transfemfolmsmirel · Miscellaneous

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 3/6/2026 📅 Created: 2/24/2026
⚠️ Install Order · 2 steps
1🛠️ MWSE — Morrowind Script Extender Download ↗
2🔧 MCP — Morrowind Code Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 🏆 #15 of 228 Miscellaneous mods in this game by downloads

📋 About This Mod

Vanilla-friendly changes to the propylon network for a smoother experience more consistent with the original vision

HAVE YOU EXPERIENCED AN ALL-CONSUMING HYPERFIXATION ON THE IDIOSYNCRASIES OF THE FAST TRAVEL OF A 25 YEAR OLD GAME?

ARE YOU IRRITATED BY THINGS LIKE THE DIRECTION OF PROPYLON TRAVEL AND INDORANYON NOT BEING ON THE GLOBAL MAP LIKE ALL HER FRIENDS?

DO YOU HATE THE MASTER INDEX PLUG IN AND HOW IT FLATTENS A BEAUTIFUL MECHANIC?????

THEN I HAVE THE PERFECT MOD FOR YOU!!

I made this because my wife told me to stop infodumping about the propylon network's quirks and to actually do something about it. So I did!! This mod pack is a work of pure autistic obsession passion, and contains three vanilla-friendly fixes to enhance your propylon experience.

Indoranyon Map Fix

In vanilla Morrowind 9 of the 10 (or 10 of the 11) Dunmer Strongholds are marked on the map with their own exterior cells. Indoranyon isn't. For no apparent reason. It's a fully functioning stronghold, with a little questline and everything. It's included on the physical map that came with Morrowind so many decades ago. Did they just like, forget? It's not even hard to fix, the cell is just left unnamed and anonymous. It's not close to any other named cells. This Vexes Me. So I renamed the cell containing Indoranyon so she can finally be included in the Stronghold Map Club.

Propylon Orientation

This is probably the most niche fix. Have you ever noticed, when teleporting from stronghold to stronghold, occasionally you'll have to reorient which pylon you touch in order to transport to the next sequential stronghold? Probably not. Take, say, Hlormaren. From Hlormaren to Andasreth, you touch the left one, but from Andasreth to Berandas, you touch the right one. Why is this? Best I can figure, they were going for a clockwise loop of strongholds (Considering they're laid out in a pretty even circle around Vvardenfell) but at some point in development a couple strongholds got their tubes twisted and are now backwards. This mod makes it so that, from each stronghold, consistently, you go left from the door to travel clockwise, and right from the door to travel counterclockwise.

Propylon Coordinates

The Propylon Chambers don't teleport you to consistent locations relative to the chamber. Some are minor, placing you closer to one side of the room than the other. Some, like Valenvaryon and Rotheran, are completely fucked! Valenvaryon rotates you wrong and Rotheran's coordinates are entirely inaccurate, placing you damn near inside one of the pylons. This mod corrects the teleportation coordinates so they all put you in the same spot relative to the chamber! For more consistent gameplay smoothness and general anal retentiveness purposes.

📊 Mod Details

Game
Morrowind Mods
Author
transfemfolmsmirel
Version
1.4
Downloads
130
Endorsements
7
Category
Miscellaneous
Created
2/24/2026
Updated
3/6/2026

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