Nerfed Conjuration Lua
⚪ Last updated 2024⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 🏆 #300 of 348 Gameplay mods in this game by downloads
📋 About This Mod
Lua-based (for maximum compatibility with other mods, i.e Rebirth) simple nerf of the ridiculously OP school of conjuration. All it does is increase costs of all conjuration creature summon spells by x2.
x2 spell cost for all summon spells. Adjusted values are displayed in the UI.
Conjuration is by far the most overpowered school of magic that makes all other magic in combat redundant. Particularly summoning creatures and dominating humanoids.
This mod is absolutely necessary because:
-Summons divert all enemy attacks to the summoned creature/s, allowing you to create distance, heal or buff yourself, and use ranged attacks.
-Meanwhile, the creature/s are attacking and doing a damn fine job of it. Note their attacks have no die roll missing like yours do.
-Vanilla summoning a flame atronach for example costs less magicka than a mid-tier fire destruction spell (oh Bethesda). The flame atronach will cast multiple decent AoE fireballs with perfect accuracy + cast chance, lay down reliable melee beatdowns, and divert the attention of enemies. The power:cost imbalance between these two spells is beyond logic and rationality.
-Multiple summons can be stacked if not from the same source, allowing up to 8 creatures. Even two is OP! A stricter limit for this may come at a later date.
Almost all other combat-based magic (around half or more of the spells) are redundant compared to this. Even the retarded sequels nerfed conjuration.
Now, maybe you'll use BURDEN, DEMORALIZE, DRAIN, DISINTEGRATE, WEAKNESS TO X, SANCTUARY and so on and on.
Note that increased costs also affects chances to cast. You wont be able to cast golden saints and such until you are higher skill levels of conjuration, and even then it will eat a lot of your magicka.
v3. 0 will include an increase for domination spells too. For now just creature summons.
RECOMMENDATIONS:
Recommended using with a mod that removes enchantment passive recharging to cut down on infinitely spammable summons from enchants too.
See: Rebirth Superior Game Settings Add-on for Rebirth or Enchanted Items don't recharge over time for Vanilla.
Also use this: Soulless Creatures
INSTALLATION:
Requires MGE XE and MWSE latest.
Install the typical easy way in mod manager or extract to Morrowind/DataFiles
📊 Mod Details
- Game
- Morrowind Mods
- Author
- Totalitarian
- Version
- v2.0
- Downloads
- 40
- Endorsements
- 4
- Category
- Gameplay
- Created
- 1/28/2024
- Updated
- 1/29/2024
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