Magicka Cost Balance by LP

⭐ — (6 endorsements) 📥 197 downloads 📌 v1.0 📅 4/15/2020
⚪ Last updated 2020

By Levi Pyron · Magic

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 4/15/2020 📅 Created: 4/15/2020
⚠️ Install Order · 2 steps
1🛠️ MWSE — Morrowind Script Extender Download ↗
2🔧 MCP — Morrowind Code Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 🏆 #31 of 43 Magic mods in this game by downloads

📋 About This Mod

This mod is primarily designed to adjust the base cost values of most spell effects to make more of them viable and to balance others.

Magicka Cost Balance Tweak by LP

By Levi Pyron

Version: 1. 0

1. Requirements

2. Description

3. Permissions

4. Installation

6. Incompatibilities

7. Notable Changes

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Requirements

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Morrowind, Tribunal, and Bloodmoon

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Description

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This mod is designed to rebalance the Magicka costs in Morrowind to provide a larger variety of viable gameplay styles.  It also changes a pair of game settings that alter spells, and it changes the ability to use some spells as enchantments or to create new new spells with the effects.  The changes to game settings, spell permissions, and spell schools are listed at the end of this README.

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Permissions

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Modify my mod, but credit me as the original creator

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Installation

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To install, simply drag and drop the .esp file into the Data Files section of your Morrowind folder.  Check the box on the Data Files section of the launcher to enable the mod.

Delete the .esp file from the Data Files section of your Morrowind folder.

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Incompatibilities

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This mod alters the fTargetSpellMaxSpeed and fElementalShieldMult GMST's, so will be incompatible with mods that also alter these settings.  It also changes the base cost of most spell effects, so will conflict with mods that alter those.

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Notable Changes

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Though this mod deals primarily with adjusting the base cost of spells, there are a few changes that go beyond this. These changes are listed below.

GMST: fTargetSpellMaxSpeed increased from 1000 to 1500

GMST: fElementalShieldMult increased from 0. 1000 to 0. 5000

Absorb Health has been disabled for enchanting.

Drain Health has been disabled for spellmaking/enchanting.

Fortify Magicka has been disabled for spellmaking

Fortify Skill has been disabled for spellmaking/enchanting

Reflect has been disabled for enchanting.

Spell Absorbtion has been disabled for enchanting

Weakness to Disease has been disbled for spellmaking/enchanting

Weakness to Normal Weapons has been disabled for spellmaking/enchanting

Command Creature and Command Humanoid have been changed from Conjuration effects to Illusion effects

Nighteye has been changed from an Illusion effect to an Alteration effect

If you wish to revert these changes, and have access

📊 Mod Details

Game
Morrowind Mods
Author
Levi Pyron
Version
1.0
Downloads
197
Endorsements
6
Category
Magic
Created
4/15/2020
Updated
4/15/2020

🔧 How to Install Morrowind Mods

Download from Nexus.

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Visit the official mod page for specific installation instructions for this mod.

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